You are not logged in.           Username:              Password:                           Forgot Password?


Commanding Officer Executive Officer
Major TBA
William "Billy" Nix Vitaliy Plotkinov
Current Roster: 1 Player Overall Public Reputation: 2
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 18th of May, 3084
 
Unit Description
The 171rst Armored Cavalry or "Nix's Armored Dragoons" are an armor-based mercenary unit of a long and battered standing. With its roots as an armored regiment in the original Lyran Alliance, the 171rst continues to honor those roots by only using combat vehicles, infantry, artillery, and Aerospace equipment to fill its ranks.

Using combined arms, mobility, a fair share of nasty tactics, a dash of daring, and a bit of luck; the 171rst Armored Cavalry is here to remind the MechWarriors of the Clans and Inner Sphere alike that BattleMechs may be the Kings of the Battlefield, but they are not invincible.




Commanding Officer Executive Officer
Colonel Captain
William Draka Norstrum Mark Gerhold
Current Roster: 4 Players Overall Public Reputation: 4
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 7th of November, 3089
 
Unit Description
The 7th Armored Legion is a reformed unit from 7th Cavalry of older veterans from the Federation Suns area. Comstar needed more units for it's Exploration Corp and thus the 7th Armored Legion was created and work from Hellespont system.(Rimward) The 7th was lucky that on being able to accrue Clan equipment at the beginning of their formation which has served well in getting new work and keeping pirates at bay. Already the unit is getting request to for contracts. A good sign for a new unit that gets to keep it's roots close to the Federated Suns.

The 7th being a combine arms unit and since most had their training from Comstar, has gone to the same unit formation but call units as per an armored cavalry unit.




Commanding Officer Executive Officer
Captain Lieutenant Senior Grade
Barry Hendrix Liam Mendel
Current Roster: 1 Player Overall Public Reputation: -5
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 17th of October, 3084
 
Unit Description
Formed on Outreach, in the 8 ball pool bar, having struggled with previous mercenary commands, Liam Mendel and Barry Hendrix set up their own unit using mechs taken from previous units and loans from the DMM. All Hussar units use heavy mechs, and their pilots are trained in hot dropping with jump jets and drop cradles to make them specialists in assault work. The 8th have enjoyed success in planetary invasions and many other theatre's of war.

With no particular politics as a majority in the unit, all employers are welcome and most missions accepted, however recent campaigns in the tikonov district have led them to upset both the capellans and Davions alike and are now looking for unaffiliated employers. The only jobs they will refuse are espionage and re-con missions as they are not equipped to deal with them.




Commanding Officer Executive Officer
Captain TBA
Unspecified Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 4th of January, 3074
 
Unit Description
Unspecified




Commanding Officer Executive Officer
Captain TBA
Unspecified Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 1st of December, 3073
 
Unit Description
Unspecified




Commanding Officer Executive Officer
Lieutenant General Colonel
Saori Arai Yang Zhi
Current Roster: 6 Players Overall Public Reputation: 39
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 15th of April, 3076
 
Unit Description
As of 3093 the Aura Wings are an understrength brigade formation known for their naval prowess currently rebuilding from a crushing defeat at the hands of Clan Snow Raven in the Land's End system and a subsequent civil war that caused them great upheaval.

Recently reborn from a faction of the Akki Tsubasa in 3090 from a low point in their volatile history, the Aura Wings currently consist of the 2nd Aura Wings constituting a 'Mech Regiment, an Armor Regiment, three infantry Regiments and the two Aeorospace Regiments that they are most known for.

The Aura Wings have served mostly in the employ of House Kurita and House Liao since their formation in 3076. They are now under the leadership of Saori Arai, a graduate of the University of Proserpina who never saw front-line duty with the DCMS. The daughter of a minor noble on Proserpina, she disgraced her family by resigning from the Proserpina University Cadre before deployment due to a dispute with her superiors and her father, whom had been intervening in her career to that point.

Arai quickly proved herself in the disastrous Land's End campaign of 3089 with the Akki Tsubasa mercenary command as a Lieutenant, and proved herself again during the unit's civil war on Galtor III. In this she was instrumental in the removal of Countess Petra Michalek and the repulse of Davion-loyalists and opportunists who attempted to seize the Galtor system while the ATMU was at it's weakest. When the dust had settled in the third quarter of 3090, Saori Arai was the Commanding Officer of the Aura Wings. She has since embarked on a campaign to deemphasize the command's Kuritan roots and prove that they are soldiers of fortune first and foremost.




Commanding Officer Executive Officer
Captain TBA
Nomo Ataka Unspecified
Current Roster: 3 Players Overall Public Reputation: -5
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 25th of November, 3088
 
Unit Description
The Bad Karma Fusiliers are a Mercenary Band hailing from the Federated Suns. The are a mixed group of Noobs and Vets, Mech Pilots and Battle Armor fighters. They have a "balls to the wall" attitude, they don´t care for fancy uniforms ...yet ... they just want to make a living from what they can do best. War, they are orphans of war, they have nothing to loose but everything to gain.

They will take almost every job if the price is right and if they feel they can take the job with out loosing their personal honor

It is rumored that they have close connections to the Restless Souls

"Honor before Glory but Glory above all"

Fear us




Commanding Officer Executive Officer
Captain TBA
Robert von Schill Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: TBA
 
Unit Description
Unspecified




Commanding Officer Executive Officer
Lieutenant General Colonel
James Black Roger Hayle
Current Roster: 4 Players Overall Public Reputation: 50
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 27th of November, 3079
 
Unit Description
The Black Wolf Rangers was formed on 1st Nov 3079 by the unification of a small group of dissatisfied Taurian Concordat soldiers Led by Captain James Black, and the remnants of a small ‘down-on-their-luck’ mercenary unit brought together by Lt Cheryl Wolfe. Cpt Black along with a few close members of his former unit, fed up with the political manoeuvring and Anti-Davion propaganda in the Taurian Concordat, set forth to create a mercenary command that they could control ‘who’ they fought for ‘when’ and ‘why’. While travelling to Terra the two groups led by Black and Wolfe agreed to form the BWR.

Organized into a uniquely named Latin/Wolf unit and rank structure, the Ranger’s became well known for their Pack-like tactics and strategies. Adept at hit and run tactics, ambushes and deep recon, the BWR has served all Inner Sphere Realms save the Draconis Combine. Awarded the planet of Cimeron by the Federated Suns, the BWR stands ready to repulse the dragon in the spin-ward section of the Draconis March.

Special training on Cimeron has begun at the New Academy of Military Studies near the Units mountain stronghold ‘The Fang’. Multiple venues of military arts can be studied but concentrates on the mech warrior, Armour and infantry lines. Aerospace fighter studies as well as specialized avenues such as artillery and engineer training is conducted as well.

The Black Wolf Rangers have grown to a full Division of combined arms force. Consisting of one Mercenary Regimental Combat Team of one regiment each of mech, Armour and Battle Armour, 5 Rapid Expeditionary Forces (REF's) Combined arms Regiments created for rapid deployments and self sustaining support. The Cimeron Defence Force that defends their home world, is a large contingent having a mech Regiment 3 armour regiments and 7 Infantry Regiments along with Two Aerospace wings and a convnentional Fighter wing.






Commanding Officer Executive Officer
Captain TBA
Michael Andrew Blak Dugen O'Bryen
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 6th of August, 3090
 
Unit Description
A unit composed mostly of former LCAF members, the Marauders are a heavy unit, as befitting their origins. They are an interesting bunch, as they are a good combination of speed, firepower and staying power. They drill constantly, even when on a garrison mission, so as to keep themselves sharp and able to respond as quickly and efficiently as possible.

From Michael's days in the LCAF his original lance in the Furillo BPM have joined him, with two of them assuming lance command positions, though they have completely different mechs than they previously had.




Commanding Officer Executive Officer
Captain TBA
Jack Ledger Gorean Matheld
Current Roster: 0 Players Overall Public Reputation: -5
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 29th of June, 3084
 
Unit Description
Built from the remains of the Grenadiers, the Blood Angels are out for blood. Jack Ledger the XO of the Grenadiers together with surviving members of the Grenadiers set out to build a new unit. Using salvaged equipment and money from several loans they were able to put a unit together.

The Blood Angels are built around speed. Striking fast and hard. Specializing in Recon, Raid, and Spec Ops missions they are ready to make a name for themselves.

The name Blood Angels was given them not by themselves but by those they fought ‘mock’ battles against. Descending from the sky like angels of light but hitting hard. The blood part came from their mechs’ paint color, blood red.




Commanding Officer Executive Officer
Captain TBA
Montae Devillar TBA
Current Roster: 1 Player Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 26th of February, 3096
 
Unit Description
Captain Montae Devillar's every word and action tells those under her command she will always do what is best for the company — and the Irregulars as a whole, when she acts as senior commander— regardless of the consequences. This trait was clearly seen when she made the fateful decision to order all Irregular troopers home, splitting from the Lyran Alliance Armed Forces. This ‘bad girl’ attitude fits the company to a tee, earning her an almost fanatical devotion from her troops. The Bad Boys are wild and unpredictable, allowing them to seize the initiative more often than not; when you run against them, you never know what tactics they’ll bring to bear. The Blue Lotus Irregulars simply refuse to leave the field of battle under any circumstances other than victory; a tenacity which has allowed them to snatch victory from defeat many times, but usually at a high cost in equipment and personnel. The Irregulars are devoted to its officer corps, particularly its commander, Montae Devillar. As such, even when a commander has fallen, they will not leave her behind on the field of battle.




Commanding Officer Executive Officer
Captain TBA
Cameron Gawain MacTavish Jan Luftensteiner
Current Roster: 4 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 7th of October, 3092
 
Unit Description
The Cuirassiers are a newly formed unit hailing primarily from the Lyran Alliance, but drawing ex-SLDF personnel aswell. The unit is focused on a balanced, combined arms approach to combat, drawing heavily from the Grey Death Legion tactical doctrine, aswell as the AFFS organizational style.

Several of the unit's officers served in Operation Lorelai against Clan Jade Falcon, and the unit almost exclusively hires veterans of campaigns against the Clans. This gives them an excellent overall skillset, and ensures that the unit is capable of taking anti-Clan contracts when they arise. The unit tries to hire officers, to ensure there is always command talent on hand for expansion after a big contract comes through.




Commanding Officer Executive Officer
Captain TBA
Alexander Yao-san TBA
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 12th of June, 3093
 
Unit Description
Chaos Incorporated is a medium-heavy BattleMech unit with integrated battle armor and Aerospace fighter support with no unit specialty beyond being able to fight and do it well enough to bust more than a few heads when they do. The MechWarriors and other soldiers that make up the unit are experienced fighters, but may be a bit down on their luck or perhaps a tad too unsavory for the more famous or conventional mercenary units in the Inner Sphere.

Despite evidence to the contrary, Chaos Incorporated is certain they will give you the biggest bang for your C-bill and let no one get in the way of a successfully completed contract. Banded together through fate and a last minute jail break; the men and women of Chaos Incorporated believe that no job is too small and no paycheck too big for them to make whatever they are paid to do happen. Even they are not entirely sure what exactly will happen in that process, but everyone involved is certain that it will be something for the evening news to report on.




Commanding Officer Executive Officer
Major TBA
Kenshiro Tanaka Masao Nakamura
Current Roster: 1 Player Overall Public Reputation: 17
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 5th of April, 3068
 
Unit Description
The Crimson Legion is a Mercenary combined arms Battalion registered with the DMM. We are equipped to handle missions with multiple roles from Garrison Duty to Objective Raids. We employ tactics from full out frontal assaults to slipping in the back door quietly and surprising our opponents. Whatever tactical situation is required for a mission, the Crimson Legion can meet that need, and if called for, we are able to quickly change and adapt to new mission objectives and tactical needs. Flexible, quick thinking, smart decisions, and hard hitting is the way of the Legion.

We prefer not to handle any type of Police Action or Riot Duty as these types of missions may cause civilian casualties. We have served, with honor, many nobles, businesses, Inner Sphere Houses, and Periphery States, obtaining one of the highest ratings from the DMM.

The Crimson legion was founded by Azameth Crimson, now a Colonel with the DMM, and is currently under the command of Major Andrew Montgomery with Captain Kenshiro Tanaka serving as the commander of Bravo Company and the Battalion executive officer.




Commanding Officer Executive Officer
Major TBA
TBA
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 4th of April, 3077
 
Unit Description




Commanding Officer Executive Officer
Major Captain
Dwayne Jamison Bishop Nathan Jones
Current Roster: 4 Players Overall Public Reputation: 8
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 30th of May, 3078
 
Unit Description
Not all mercenary units are created equal.

The Deuces Wild was formed by Dwayne Bishop, a former Outworlds Alliance officer and LosTech hunter. He and several of his team returned from the Periphery, apparently empty handed, but with the necessary cash to acquire a rundown and outdated company of mechs.

After a few low key contracts in the Periphery, the Deuces first came to the spotlight while working for the Capellan Confederation. In a series of pitched battles, the outnumbered mercenaries defended the world of Ward from an incursion by the Taurian Concordat.

In the aftermath of the victory however, commander Bishop was hospitalized with a rare and difficult to treat illness. He was sidelined for nearly a full year, during which time the Deuces returned to obscurity in the Periphery.

Bishop’s return signaled a change in the small time, hard luck unit. In the past few years, the Deuces Wild, nicknamed the ‘Periphery Bad Boys’ and the ‘Fortunate Sons’, have fought for or against every major house in the Inner Sphere. They again gained notice during the fierce campaign on Ares, where they recaptured the world for the Federated Suns.

With a combination of skill on the battlefield, ingenious salvaging and tech work and some less than reputable means, the Deuces have built themselves into a formidable mixed unit.

The recent merger of the Deuces with the ‘Mad Dogs’, two lances of all Irish mechwarriors, the unit is officially at Battalion strength.

With the recent dissolution of the Department of Mercenary Management, the Deuces Wild Battalion has become truly independent. Major Bishop and his command have not joined the Mercenary Review and Bonding Commission. Without the support of the MRBC, the mercenaries have become experts as salvaging equipment on the move and making the most of whatever they have.

The unit makes use of predominately older equipment, which is easier to maintain, scattered with a handful of upgraded machines. They have a small tech crew, but most of the maintenance is performed by the pilots and tankers themselves, out of necessity. Most of the units Battlemechs are jump capable lights and mediums, making them well suited for hit and run operations.




Commanding Officer Executive Officer
Captain TBA
Tatiana Donatella Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 5th of October, 3092
 
Unit Description
Federated Suns
Spinward Combat Theater
Sabanillas Operations Area
Broken Wheel PDZ
Broken Wheel
Upper Atmosphere
Union-Class DropShip
Snow Owl
Deck Three
Bridge
7th October 3088 2200 Local

Curled up on her side on the bed, Tatiana sighed in contentment. It felt nice to just lie down and do absolutely nothing. Stripped down to her tank top and panties, she enjoyed the cool air against her bare skin. Despite knowing there was work to do, she needed to rest, something she'd been telling herself for the past few days, but ignoring it repeatedly. Today reminded her that overworking leads to stress build-up, followed by a very exhausting crash.

At least she had vented some of that stress this morning; even if it had pissed off the captain. At least now Tobias would deal with them, instead of her.

Lightly fiddling her navel piercing, she quietly asked aloud, "Did I do the right thing?" A 15th birthday gift from her late mother, it was one of the few trinkets that had remained intact. Sadly, her question received no answer.




Commanding Officer Executive Officer
Major TBA
Susan Norstrum Susan Norstrum
Current Roster: 0 Players Overall Public Reputation: -17
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 5th of October, 3079
 
Unit Description
The return of the 7th Cavalry to service was a surprise to many as combat took it's toll on many. Many had thought the 7th had finally went into history.

Today the 7th cavalry is back into the mercenary scene with a new outlook and a new operational force called a transitional unit. This unique force allows for changing to combat needs at any time, even during combat without a loss to be able to complete it's mission. What's even more interesting is the number of clan units in the unit which all look bran new.

The 7th is going back to it's roots as a defense force where it's proven history has kept the unit from being another name in history.




Commanding Officer Executive Officer
Captain TBA
Unspecified Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 26th of March, 3071
 
Unit Description
Unspecified




Commanding Officer Executive Officer
Captain TBA
Jasmine Croft TBA
Current Roster: 1 Player Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 28th of June, 3094
 
Unit Description
The Fallen Knights are made up of average people, people that are sick of being scared or unable to fight to for the people. They are dedicating themselves to fighting for the people of the Federated Sun, they are not looking to become some big army; no they are looking to stay small so that they can keep helping the little people. They are looking to take on contracts on any front where Fed Sun Citizens are being hurt, they are willing to use any means to protect the people. The Fallen Knights run mixed weight lances so they are able to do what’s need with just one lance.




Commanding Officer Executive Officer
Captain TBA
Unspecified Unspecified
Current Roster: 1 Player Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: TBA
 
Unit Description
Unspecified




Commanding Officer Executive Officer
Captain TBA
Anthony Gerbik Jack Ledger
Current Roster: 1 Player Overall Public Reputation: -1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 24th of December, 3083
 
Unit Description
Formed in late 3083, following the Clan invasion of the Federated Sun's Outback and the start of the 5th Succession War, Gerbik's Grenadiers are amongst the new kids on the block of the mercenary trade. Commanded by Captain Anthony Gerbik, a nine-year veteran of the Armed Forces of the Federated Suns, the Grenadiers are led by a man who earned his knowledge and experience in the field of battle, rather than in the classroom.

Armed with a company of venerable BattleMechs from amongst those used to fight back the Clan invasion of the Outback, the Grenadiers are not a force to be taken lightly, despite their small size. Along with their ground forces, the Grenadiers have a pair of aerospace fighters to provide the unit with much needed air support. With their current hardware, the Grenadiers strive to be flexible in all situations, able to change and morph their tactics to best suit the situation.

As a newly formed unit, Gerbik's Grenadiers lack any tactical or strategic specialties or advantages. However, this leaves them open to creating their own new set of specialties, with hard work, dedication and team work.




Commanding Officer Executive Officer
Lieutenant General Colonel
Timothy Maddox Benjamin Klien
Current Roster: 2 Players Overall Public Reputation: 24
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 21st of April, 3074
 
Unit Description
From the ashes of several fallen mercenary commands, the Hellstorm Hussars Mercenary Command formed on Terra February 22nd, 3074, and quickly earned an exemplary reputation and name of their own. What began with a heroic victory over the superior hardware fielded by the Keleric's Crushers Mercenary battalion on Cerberus, Outworld's Alliance, formed the backbone of a unit that would rival, and now surpasses that unit they defeated. With that experience in hand, the Hellstorm Hussars continued to fight for the Star League, Federated Suns, Free World's League and Lyran Alliance against forces from three of Kerensky's finest the Ghost Bears, Star Adders and Jade Falcons among other opposition.

Now entering their sixth year of service the Hellstorm Hussars have established themselves as a crack Mercenary Regiment comprised of a strong, but balanced combat force. Currently, the unit fields two battalions of battlemechs, a mixed auxiliary battalion of armor, artillery, VTOLs, and support, a wing of aerospace fighters, and a newly formed mixed infantry battalion. The Hellstorm Hussars choice of reliable, well-armored designs carrying adequate maneuverability and weapon capabilities has proven favorable for Mercenary Unit. Their BattleMech Battalions field a range of companies: a pair of assault companies, two heavy cavalry companies, a strike company, and a recon and pursuit company. This arrangement gives the Hellstorm Hussars sufficient flexibility in speed, firepower, mobility, and maneuverability to handle many different types of missions. Thus the Hellstorm Hussar's are uniquely equipped for reconnaissance and objective raids, as well as combat campaigns. Like their namesake of long ago, the Hussars are known for their unpredictable, lightning quick strikes and fearless use of combat drop maneuvers to smash their enemies to dust. Come hell or high water, they get the job done.

The Hellstorm Hussars are lead by Colonel Timothy Maddox a veteran noted for his service with the 17th Avalon Hussars. As a commander, Colonel Timothy Maddox favors seizing and holding the initiative on the battlefield and is an aggressive strategist. Alongside him, Captain William Taggart, the recently assigned unit XO, is a veteran of fighting in the Free Rasalhague Republic against the Clans. As one of the founding members of the unit, Captain William Taggart has fought in nearly every major contract that the Hellstorm Hussars have completed. His leadership, tenacity, and fortitude first witnessed on Cerberus and Dehgolan have become traits embodied by the rank and file of the Hellstorm Hussars.

The Hellstorm Hussars, a veteran unit led by honorable men and women, favor contracts that display their worth on the field of honor with strength, courage of conviction, and intensity over contracts which might pit them against the general populace. Because of their expansion to Regiment, the Hellstorm Hussars are presently seeking competent personnel to serve as technicians, armored and unarmored infantry, tank and artillery commanders, mechwarriors, and VTOL and aerospace pilots.




Commanding Officer Executive Officer
Captain TBA
Yvonna Ignatova Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 24th of October, 3076
 
Unit Description
Unspecified




Commanding Officer Executive Officer
Captain TBA
Richard TBA
Current Roster: 1 Player Overall Public Reputation: 3
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 4th of February, 3095
 
Unit Description
A recon and raiding oriented unit, the Jackrabbits From Hell use a mixture of fast BattleMechs, Battle Armor, and air support to keep their opponents guessing and them on the move. Specializing in physical and electronic reconnaissance, data collection, and stealth oriented missions over straight combat missions, the Jackrabbits seem to never stop moving when they are on a mission and always keep their eyes out as they move. While they are a combat unit, fighting is their last resort as it can often mean they failed their mission.




Commanding Officer Executive Officer
Captain Lieutenant Junior Grade
Jared Seigel Tobias
Current Roster: 5 Players Overall Public Reputation: -2
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 22nd of June, 3087
 
Unit Description
Created from the remnants of the 4th Raven Regulars and led by their stoic but crafty commander Jared Seigel, the Jackdaws are unit on the mend. Jared took the first steps towards the Jackdaw’s future when he called in political favors to remove the unit from under the command of any other clusters in Epsilon. The pressure to perform is high as the Jackdaws tiptoe thru the Raven’s Political-Warrior structure in their attempt to rise from the stigma of being survivors of the Reaving and into the pages of The Remembrance.

Riding on the wings of the CSRS Shadow of Hell (Union-C KR), this unit is currently comprised of two jump capable Battlemech Stars of varying weights and one supporting Vehicle Star with the intention to expand from a 2nd Line Trinary into a fully realized Combined Arms Cluster of Omni-capable Battlemechs and Aerospace fighters supported by Battle Armor, Protomechs and Vehicles.




Commanding Officer Executive Officer
Major TBA
Ben King Karen Celestyna Atreide
Current Roster: 1 Player Overall Public Reputation: -4
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 29th of June, 3084
 
Unit Description
King's Lancers was formed from the merger of two commands, one new and one old. The new command is under the leadership of Ben King, a mercenary born in Lyran space but whose family has called the Capellan Confederation home for centuries. With him came warriors hailing from the Alliance as well as a number of Capellan patriots and family members whose families also originally hailed from Tikonov. The old command is what remains of the once prominent Royal Armored Lancers, now under the command of Karen Atreide. The two commanders saw fit to merge their fledgling commands in a bid to strengthen their numbers and increase their prospects. With King's recent influx of cash and Atreide's Capellan connections, the Lancers hope to find work in the Capellan Magistracy.

As of the end of 3084, King's Lancers have fought for House Liao both on New Aragon and on Tikonov. The Lancers fought alongside House Ijori and the 15th Dracon on New Aragon and successfully won the world away from House Davion. The Lancers then jumped to Tikonov as part of a Capellan invasion force intent on liberating that world from the Federated Suns; a battle they are still engaged in.




Commanding Officer Executive Officer
Major TBA
Viktor-Agrippa Isidore Krieger Sera Corrigan
Current Roster: 2 Players Overall Public Reputation: 2
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 6th of September, 3080
 
Unit Description
The Legio Invictus is an assault oriented mercenary unit founded in 3080 by Princeps Viktor-Agrippa Isidore Krieger, a patrician military scholar, former senator and an avid collector of battlemechs from Alphard who turned to the mercenary trade after stepping down from office and inheriting his grandfather’s collection of Star League era battlemechs. The unit is organized in the Marian style, utilizing Latin ranks and Hegemony organization, at the moment consisting of two centuries of five assault mechs supported by various aerospace and light elements.

Given its unique organization the Invictii indubitably specialize in heavy combat missions and sieges, reveling in the fiercest combat that the battlefield can offer yet approaching with the methodical precision of a surgeon. Whether on the offense or defense, the Invictii bring a thousand tons of war ending firepower to the field. Proud, skilled and stubborn as oxen with the might of gods at their finger tips, there is no fortress or enemy that they cannot conquer. The Legio are willing to take any contract that falls within their field of expertise, no matter how long the odds nor distasteful the duty, with the exception of those leveled against the Hegemony, so long as their employers are prompt in the delivery of their fees and terms; heaven help the employer who dares renege on their bargains.

Despite being only a newly formed unit and constituted mostly for the purpose of profit and its founder’s personal sense of adventure, the Legio Invictus is no less dedicated to the ideal of martial excellence. The unit will only accept the best and brightest into its ranks, putting potential recruits through an intense battery of exams that touch upon academic acumen and logical thought as much as physical fitness and combat marksmanship. Like himself, Princeps Krieger expects his subordinates to be as much scholars as practitioners of the art of war.

The unit is presently on hiatus.




Commanding Officer Executive Officer
Major TBA
TBA
Current Roster: 0 Players Overall Public Reputation: 1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 1st of June, 3077
 
Unit Description




Commanding Officer Executive Officer
Colonel TBA
Peter Marikov William Beam
Current Roster: 3 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 1st of September, 3080
 
Unit Description
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.

Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat.

Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi.

Nam liber tempor cum soluta nobis eleifend option congue nihil imperdiet doming id quod mazim placerat facer possim assum. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.

Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis.

At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, At accusam aliquyam diam diam dolore dolores




Commanding Officer Executive Officer
Captain TBA
Shou-O Shen Morgann Mike Murrvf
Current Roster: 0 Players Overall Public Reputation: -5
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 9th of December, 3079
 
Unit Description
If rumors are to be believed, Mothers Own was founded just over two years ago with the break-up of the Black Banner pirate fleet near Port Krin in the Antallos System. An ill-favored banner that counted no small number of independent companies in its ranks and well known for conducting raids deep inside both the Draconis Combine and Federated Suns Territories.

A rather bloody affair Captain Morgann wasted no time in collecting those few who remained loyal to her banner, along with whatever else that could be managed and fled the Periphery to the inner Sphere were she used the remainder of her pooled finances and consolidated her interests in the purchase of assorted assets from a dozen worlds, and hiring on the assorted remnants of a number of Mercenary units whom had broken ties with past affiliations and were left abandon on outlying worlds.

Currently Mothers Own consists of little more than one full star Heavy and Medium weight ground mechs as well as a small host of additional support vehicles and armor she has acquired in route.

Under the Command of Shou-O Shen Morgann, A former Clan Snow Raven Omni-Mechwarrior and recognized widow of the late Colonel John Quincy Morgann, As yet the company itself has not officially seen the field and is considered by most as being untested. There are however some legal disputes to this claim given the background of both Captain Morgann and a number of those under her command.




Commanding Officer Executive Officer
Captain TBA
Markus Von Gruze TBA
Current Roster: 1 Player Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 13th of July, 3093
 
Unit Description
The Oath Bound Reapers are founded by all former members of the Armed Forces of the Federated Suns Military. They are trying to make their way through the world one contract at a time.

The unit is to be primarily made up of Battlemechs, Battle Armor, and supporting Armor, Techs, and Infantry.

The goal is to make a solid unit that earned its way by Oaths to the Contracts they take. They are not afraid to get their hands dirty when needed but are not afraid of trying more peaceful measures as well.

The Reapers are coming, are you ready for them?




Commanding Officer Executive Officer
Lieutenant General Colonel
Ravenna Nelson Miguel Zapata
Current Roster: 1 Player Overall Public Reputation: 37
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 3rd of December, 3076
 
Unit Description
In 3076 Ravenna Nelson, veteran of both Task Force Serpent and the Fedcom Civil War, left the AFFS and entered the mercenary trade. Cutting her teeth as executive officer of the Shadow Lancers Mercenary Unit, she took the unit's unwanted and malcontents and forged them into a fighting force that proved itself against Clan Jade Falcon in multiple engagements. The unit known as Task Force Antares returned to Terra and was disbanded and stood down.

The story did not end there, however...

Rather than disband, the men and women of Task Force Antares shed their association with their former unit and became the Antarian Lancers under the command of their popular leader. Quickly earning a reputation for themselves fighting for Alys Marik in the FWL Civil War and later against not only Clan Cloud Cobra but also Clan Jade Falcon, the mercenary unit had evolved into something more than it had once been.

After being awarded the landhold of Offerman, and the title Baroness of Offerman by First Princess Yvonne Steiner-Davion, Ravenna disbanded the Antarian Lancers. In a speech to the assembled men and women of the command "We stand here in this place because of the sweat, blood and tears put forth by so many. When the Antarian Lancers first formed we were informed that we did not have what it took and yet after all the battles and strife here we are. We have evolved beyond the Lancers, and we are Legion. We are the Raven Legion and we are here to stay."

With those words, the Raven Legion was born. A fully formed combined arms brigade capable of handling nearly any mission that one can imagine. The Raven Legion has forged a path not only through the use of Battlemechs and Aerospace Fighters, but also through the employment of Special Operations and Covert Intelligence Gathering.

Fighting in the early stages of the 5th Succession War, the Raven Legion combated the Draconis Combine's invasion of the Federated Suns' Draconis March, and waged a successful campaign alongside the Hellstorm Hussars and FWLM against the rebel forces of Janos Marik II, with Nelson putting an end to the rebel leader's reign by her own hand.

In 3085, the Baroness of Offerman was awarded with the Title of Countess Seychelle by Captain General Alys Marik for her service to the realm, and a substantial landholding on the FWL world of Paradise.

The story does not end there, for all that is past is merely prologue. Join the Raven Legion and make your mark on a legacy that only continues to grow.

(Questions? Please Contact Mariahsyn@yahoo.com)




Commanding Officer Executive Officer
Captain Lieutenant Senior Grade
Justin Robinsion Brian Quinn
Current Roster: 5 Players Overall Public Reputation: -1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 16th of June, 3095
 
Unit Description
The royal knights were created by the Pope of the new Avalon Catholic church on January 1 3093 after seeing the success of the Knights Defensor. The pope took this action seeing the need not only for the AFFC to protect not only what they recognized as military important but a greater need.
The Pope looked for honourable Mech warriors with a mercenary approach to protect the civilians, the churches and schools in that region but also to the civilians who worked in industries. The Pope looked For any member from the Cappellean March to answer the call since the horrors of the %th succession war had devastated a lot of homes and destruction with in it.
The royal knights has no chapter house to call there own yet but hoping when there reputation grows they well call one home soon.
The Royal knights believe in achieving and making sure there goals are met for the Pope and the March for honour and for the people.
The unit specializes in raids and extract rations.




Commanding Officer Executive Officer
Major Captain
Hayashi Killian Darien Aidan Atreides
Current Roster: 3 Players Overall Public Reputation: -1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 2nd of February, 3076
 
Unit Description
The Royal Armored Lancers have a short but proud history. Formed in 3073 from the union of two groups of core personnel from two different units: Hayashi Killlian's "Killian's Psycho Killer" and Darien Atreides' "A.C.H. Security Group," the Royal Armored Lancers are filled with more of their fair-share of grizzled and seasoned veterans.

The two units backgrounds are extremely different. Hayashi Killian's old unit was formed after Hayashi successfully (though at a high cost) defended his homeworld of Sigurd against Clan Wolf. After his prior military actions and rebellion quellings on Sigurd, he left the planet to seek employment elsewhere, working for various Houses and minor entities of the Inner Sphere for about 20 years. KPK was successful, but never really received much attention.

After the FedCom Civil War, Darien "Archangel" Atreides, his wife, and a two friends started the A.C.H. Security Group, which eventually expanded to include two more of Atreides' friends and nearly 50 employees. Working within the Federated Suns, Capellan Confederation and Draconis Combine, the small security group performed VIP protection missions and small merchant defense runs with nothing more than a battlemech lance, an aerospace fighter, and a platoon of infantry.

Now over 6 years old, the Royal Armored Lancers are a combined-arms battalion. The Royal Armored Lancers as a whole specialize in urban warfare and security duty. Each lance of BattleMechs has its own specialty, and works together to fulfill their desired roles in battle. While the infantry unit is small, it is top-notch, and the BattleMech pilots are almost all combat veterans of at least two or more campaigns.




Commanding Officer Executive Officer
Major Captain
Phoenix Magnus star colonel/captain styker roshak
Current Roster: 1 Player Overall Public Reputation: 4
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 1st of December, 3088
 
Unit Description
A Snow Raven origin force who tends towards light and medium battlemechs, and specialize in scouting and fast response combat. Their mixed equipment list allows them a greater flexibility in the types of contracts they can take. Very very traditionalized clan group that have learned to be a little relaxed in some beliefs that they have learned are incorrect.

The Royal Corvax treats all warriors as equals. The Corvax allows their warriors to demonstrate their skills and prove themselves honorably.




Commanding Officer Executive Officer
Colonel Major
Micah Kerran Robert McClendon
Current Roster: 2 Players Overall Public Reputation: 43
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Group Email List Unit Founded: 9th of December, 3068
 
Unit Description
Founded in 3067, primarily from the remnants of the shattered mercenary company Matzura's Ronin, the Shadow Lancers Mercenary Command has grown from a single company of mismatched Mechs to a combined arms regiment. Created and lead by Micah Kerran, a former officer in both the Free Worlds League and later the Grey Death Legion, the Shadow Lancers have seen action all across the Inner Sphere as well as the Periphery against a variety of foes ranging from pirates to the Word of Blake to the Clans and completed their contracts with honor. The Shadow Lancers are one of the most honored units within the DMM and are listed as Heroes of the State with the Capellan Confederation, the Draconis Combine, and the Star League. In addition, they have recently won a landhold in the Capellan Confederation because of their continued service with House Liao.

The Shadow Lancers Mercenary Command is currently comprised of over 60 BattleMechs, three squadrons of Aerospace fighters, two companies of Battle Armor equipped infantry, a company of tracked artillery, with enough dropships to carry the entire unit, and a single recently acquired jumpship. While they are a unified force, the Shadow Lancers are actually made up of several mercenary units that have banded together, contractually and organizationally, to create a stronger single force. With a recent reorganization, the Shadow Lancers have now reformed the unit's Battlemechs into four companies and a single Trinary each under command of a senior Lancer officer. Each company has assigned transport, technical, and Aerospace support allowing them to operate independently of each other as needed.

Selected with speed, maneuverability, and endurance in the field as primary requirements, all of the Lancers' BattleMechs are jump capable and most are armed with primarily energy based weapons. These assets have been a large contribution to the success of the unit especially when combined with the skills of the warriors that used them and the hard hitting attitude of the unit as a whole. The Shadow Lancers prefer to follow a mobile combat doctrine and practice combined arms warfare to best utilize all of the assets at their disposal. Preferring hard hitting raids and offensive actions over defensive or garrison contracts, the Shadow Lancers do their best to live by their motto : "Strike First, Strike Fast, Strike Hard".




Commanding Officer Executive Officer
Recruit Captain
Jason McClintock Caleb Daniel Wallace
Current Roster: 3 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 19th of January, 3085
 
Unit Description
The Stewart Highlanders trace their heritage all the way back to Terra 12th century where the Stewart Clan began in the Highlands of Scotland. As man moved to the stars so did the Stewart Clan. Eventually ending up on Stewart in Free Worlds League.
Captain Caleb Daniel Wallace served the Free Worlds League as part of Stewart Dragoons. Over the years as the condition of the Dragoons faded, Wallace knew that he had to do something to make the name Stewart known far and wide. So was born the Stewart Highlanders Mercenary Unit.


Today is that day.




Commanding Officer Executive Officer
1st Lieutenant
Ciara Storm Ellison ‘Ely’ Reed
Current Roster: 0 Players Overall Public Reputation: 4
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 10th of August, 3090
 
Unit Description
Storm's Armored Cavalry began life as a hard luck battery of leftover vehicles under the command of a dispossessed mechwarrior.

A chance meeting allowed the struggling unit to join with the Black Stars Mercenary Collective for a series of contracts that led to expansion and a modest measure of prosperity.

A modestly-sized combined-arms formation with a number of tricks up it's sleeve to surprise any enemy who might underestimate it.

Now, with a successful bid with the MRBC to achieve full unit status, Storm's Armored Cavalry is recruiting on Galatea. Join up today for your chance at fortune and glory!




Commanding Officer Executive Officer
Recruit TBA
Revenant Malthus Unspecified
Current Roster: 2 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 2nd of February, 3090
 
Unit Description
The Emerald Falcons are a new front line unit put into service by Khan Dallas Pryde to show that there clan is not weak. The new unit is a trinary of mainly True born but mixed with a few free borns based off the falcon guards with some of the best troops graduating from there sibkos and training clusters.

The unit is highly different then any others in the use that it uses a lot of first generation omnimechs as well as Omni machines that have been salvaged from the battlefields that had been mothballed.

The desire and fierce determination that anything old is still useable even if it was captured from other clans has brought a bright spark to the unit. Not letting the old machines fool them they have been equipped with some of the latest technology putting this unit apart from others who use standard issued military grade technology. This unit wants to prove new and old can be combined to deadly effect.

Started in early 3090 the group is led by a growing ristar Star Captain Revenant Malthus who has just earned his blood name in a fierce trial of blood right. The Star Captain leads this unit by example in his King Fisher-X and a great lover of new technology as well as his personnel command star around him.

His second in command is a tried hard traditionalist and believes in the modern way of combat with might makes right.




Commanding Officer Executive Officer
Captain TBA
Joshua Reese Unspecified
Current Roster: 3 Players Overall Public Reputation: -2
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 21st of September, 3088
 
Unit Description
Often the champions of House Davion, and the foes of Houses Kurita and Liao, Veen’s Irregulars reached battalion size in nine short years and earned its commanding officer two Landholds in the Federated Suns. In late 3088, their achievements were recognized and rewarded with elevation to House unit status, and the mercenary unit was absorbed into the Valexa PDZ.

The celebration was to be short lived, however, as the decision to leave mercenary life for a steady paycheck failed to sit well with all of the personnel under Count-Major Veens’ command. With a planetary assault of regiment-level strength en route to attack Veens' Irregulars positions on Bharat, close to sixty veteran personnel initiated a vote of no-confidence and staged a walk-out. Thus, the elements of Count-Major Veens' command with a more mercenary temperament struck out on their own, calling themselves simply ‘The Irregulars’.

Composed of veteran personnel well-trained in hit and run raid tactics and a mixed bag of specialties, the combined arms tactics of their parent unit suit The Irregulars well, and a number of employment offers have already been logged with the rogue unit despite their technical status as fugitives.

To plug the holes left by the pro-Veens camp, the Irregulars have taken on some new faces. New personnel and ideas maintain the reputation for unpredictability earned over the last nine years, and a new outlook toward potential employers make The Irregulars a company to watch.

The new unit sailed forth from their familiar ports in the Federated Suns to an uncertain future. After the incident on Bharat, the unit essentially disappeared for the better part of two months.

The DS /Fearless/ re-emerged in the yards of Mars in mid-September amid widespread rumors of closed-door judiciary meetings regarding the renegade vessel and her crew.

At about the same time, Former Veens' Irregulars officer-trainee and AeroJock Randal Steele arrived at Alice Springs' Castle Brian Complex with a set of legal but highly unusual data-work identifying him as the executive officer of 'The Irregulars' Mercenary Unit, a bonded agency of the Division of Mercenary Management.

Months later, some details of the situation finally bled into the mainstream media:

ComStar News Network Update:
Monday, 16th January 3089 [Dateline Fairfax Metroplex, Terra] AFFS Leftenant Hamilton Lennox, wanted for questioning in what has come to be called the 'Bharat Mutiny', and known associate of disgraced Outworlds Alliance officer Joshua Reese, has been retained on Mars today by agents of the MRBC's Office of Contractual Affairs. Leftenant Lennox allegedly faces charges of Mutiny and Grant Theft StarCraft. While some thirteen of Lennox' confederates have been found and identified, most of the rogue band that has come to be called simply, 'The Irregulars' is still at large.

When efforts were made to search the Alice Springs CBC for LTSG Steele and his cohort, it was revealed that they had left the complex for the jump point in mid-December, 3088.




Commanding Officer Executive Officer
Captain TBA
Unspecified Unspecified
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 26th of February, 3082
 
Unit Description
Skarsson's Legion was founded by Sigismund Skarsson, ex-AFFS battalion commander from New Avalon, and members of his Command Lance from his AFFS service. The Legion started out with just over a lance's worth of battlemechs, but with investment captial coming from Skarsson himself, in the form of his recently deceased parents' life savings. He founded the unit to continue his military career, once he was honorably discharged from AFFS service. An honors graduate of the NAIS College of Military Studies, Skarsson is very adept when it comes to battlefield tactics at the Company and Battalion level, and has had an excellent education in Regimental-level strategic planning, although he has yet to be in a situation to put that training into practice.

A solid group of mechwarriors forms the core of the unit, many of them ex-AFFS senior NCOs and officers. Having a great deal of battlefield experiance, the unit tends to favor quality over quantity: if faced between 2 hiring and outfitting 2 veteran mechwarriors, versus hiring a lance of less experianced ones with their own equipment, the Legion will usually go for spending the extra C-bills to acquire the proven talent. Not to say they dont hire young, inexperianced warriors: they simply dont have a dedicated training staff as of yet, and therefore must ensure that what newbies they have are not so numerous as to seriously hamper the unit's operational abilities.

On the battlefield, Skarsson's legion is very free wheeling, with Sigismund's commanders being given more free reign than is enjoyed in many other mercenary units, and almost unheard of in House unit. The Legion's tactics vary from warrior to warrior, and considering the small size of the unit, there is very little specialization among the lances, although Skarsson's is universally assault mechs, making it the hammerblow of the unit currently.

The Legion has recently acquired it's own air support, in the form of 2 aerospace fighters, along with experienced pilots from the Lyran Alliance. The unit prefers it's aerospace assets like it prefers it's ground assets: bigger is better, experiance over potential.

Overall, the Legion is not equipped for hit-and-run, or fast pursuit type operations. With many of their machines weighing in over 55 tons, they prefer to use ambushing tactics, setting their machines up ahead of time and using their limited light mechs to lure enemy forces into traps, where the heavies can crush them. Skarsson is also quite adept at defensive battles, and has made a name for himself in a number of defensive contracts, and has also shown some aptitude with raids, although not as much as defensive or straight offensive missions.




Commanding Officer Executive Officer
Major TBA
Katrina Caprice Tyler Finn-Meads
Current Roster: 1 Player Overall Public Reputation: 1
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 25th of December, 3080
 
Unit Description
The Triple Nickels are the descendents of the former 555th Calvary Brigade, once a combined arms Star League Defense Force unit. After the fall of the Star League, the 555th Calvary stayed in the Inner Sphere and went mercenary to try and uphold the standards and glories of the shattered Star League through their actions and behavior. After facing centuries of warfare in the Inner Sphere, the unit is a shadow of its former self.

The Triple Nickels of 3080 are a battered mercenary combined arms battalion trying to recover from the dubious mercies of their trade. Comprised of Mechwarriors, Aerospace Fighter pilots, tankers, infantry troopers, and all the support troops such a unit would need; the Triple Nickels are trying to fight their way into the upper ranks of the mercenary trade and even generate a little profit along the way.




Commanding Officer Executive Officer
Colonel Major
William Veens Kyle Veens
Current Roster: 7 Players Overall Public Reputation: 32
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Email Group List Unit Founded: 29th of November, 3079
 
Unit Description
The Veens Irregulars were founded After William Engaged a lance of Liao insurgents hit his home world. Engaging them until he was demeched in a Commando, giving the rest of the militia time to prepare. He was rewarded greatly for his commitment to saving the planet.

They are a rough unit that don't disengage until they win or die, surrender and retreat is never an option for this band of mercs. Never using overly conventional tactics, preferring to go by the seat of his pants the Irregulars enjoy the leeway the Major gives them out side of combat.

The unit will not take on any pro Liao missions, but will do almost any other mission for the right price. The unit has since started to prosper with Colonel Veens letting his lance commanders take thier lances in seperate directions for support and Styles of fighting.

With William's Adopted son starting missions of his own, after taking command of alpha company of first battalion Captain Lance seeks to make a name with in the unit.

Veens Irregulars now having two landhold and a factory they are off to a great start.




Commanding Officer Executive Officer
Colonel TBA
Bronagh "Banshee" Gallagher Major Benjamin "Ironsides" Pugh
Current Roster: 0 Players Overall Public Reputation: 0
Current Employer: UNASSIGNED Current Contract: UNASSIGNED
Game Type: Play By Forum Board Unit Founded: 25th of July, 3076
 
Unit Description
Rising from the ashes of the Red Star Legion mercenary command, the Black Talons Phoenixes are one of the fastest rising young units in the Inner Sphere. Founded by Capt. Alexander McKay after the destruction of his previous unit, the Black Talons Phoenixes have grown steadily, in both size and reputation.

Originally a single company of 3025-era Battle Mechs purchased with what little funds McKay and the other members of the unit could scrounge together, the unit has since grown to nearly a regiment's worth of combined arms might. Currently comprised of three Battalions of Mech forces, a Reconnaissance Company, a Strike company, a Wing of Aerospace fighters (12), and a separate company of Battle Armor troops, the Black Talons Phoenixes can provide a solution to any type of contract or problem you may have.

The Black Talons Phoenixes are currently under the command of Colonel Lance McRaven, a veteran of numerous campaigns and contracts with Hansen's Roughriders, one of the premiere mercenary units the galaxy has ever known. The current executive officer, Lieutenant Colonel William "Billy" Boudreaux, joined the Black Talons as a cook, and not much is currently known about him.

Fresh from a contract with the Lyran Alliance, on Finmarck, in the Former Rim Worlds Republic, the Black Talons Phoenixes are currently working out a supplemental contract with the Lyran Alliance Ambassador, to move spinward, and to perform reconnaissance of the Clan Jade Falcon forces currently holding Hood IV, with a little more than a battalion of force, and transmit that information back to the Lyran Alliance. The rest of the unit is continuing to repair and refit, on Kowloon, in case of any further indiscretion on the Clan Jade Falcon's border with the Lyran Alliance. The enemy troop strength has been rumored to be at two clusters, but knowing the Clan Jade Falcon Touman, they are suspected to be Garrison and Solahma troops, not front line True Bloods.