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Menke
Associated MERC-NET Contracts:

     CC-SD-04-01      CC-OC-06-03

Region: Capellan Confederation
Ambassador: Terrance Lee Xan
X:91.54 Y:-333.82
Planetary Capital: Menke Capital
Primary Climate: Tropical
Approximate Population: 4 Million People
Days to Jump Point:3 days
Planet Details:

This sunny, tropical world is the home of McCarron's Armored Cavalry. Large civilian populations, many of whom are ex-Cavalry troopers, serve as a pool for McCarron's units. Menke also boasts extensive BattleMech repair facilities and one of the highest concentrations of trained Techs in the Confederation. A jungle warfare-training center is located in the planet's southern hemisphere.
The perpetrual holding of the McCarron family, Menke is part of the Duchy of Mitchel, and Duke Adam Fitzwater has the right to use one of McCarron's regiments in the event of enemy action or a critical emergency. At least one McCarron's regiment, and usually two or more, can be found on Menke at any given time, making it a very uninviting target for Davion raiders.

Home of:

Ceres Metals Industries
Menke Armor and Armament
StarCorps Industries

Technological Development:

Advanced world with access to many new technologies; world hosts universities; good medical care available, though without benefit of bionics and other cutting-edge technologies; basic microelectronics industry.

Industrial Level:

Heavily industrialized world capable of manufacturing any and all complex output.

Raw Material Dependence:

World/system produces some of the raw materials needed and imports the rest.

Industrial Output:

World has a wide industrial base that produces many different types of products and exports most of its output.

Agricultural Development:

World has and environment producing most foods, but relies on some imports for food not capable of being grown.



Menkent
Associated MERC-NET Contracts:

None

No Image Available
Region: Lyran Alliance
Ambassador: Damad Sandaker
X:-38.86 Y:20.86
Planetary Capital: Blackstone
Primary Climate: Arid
Approximate Population: 3.189 Billion People
Days to Jump Point:5 days
Planet Details:

Many of the locals on Menkent refer to their world as the burial site of the Marsden dynasty, thanks to the heroic death of the Lyran Commonwealth's second Archon, Alistair Marsden, on the Plain of Dust just outside the capital city of Blackstone in 2408. Marsden, who died leading a tank regiment during the Age of War, left behind his widow, Katherine Marsden-Steiner, the woman who would rule the Commonwealth and establish the Great House of Steiner. This simple historical event at once turned the sandy, sun-blasted world of Menkent into a tourist attraction for those willing to brave its closeness to the Draconis Combine border.

Lit by a large, orange subgiant, which it orbits just a little too closely, Menkent itself is a warm planet, less than half of which is covered by water, and that is so salty that it requires purifiers to drink. Even inland seas and rivers require treatment before they can be used for drinking and irrigation, making life here difficult, but not impossible. At the time of Marsden's death, House Kurita had managed to overtake this world, and it would trade hands between Steiner and Kurita many times before and after the days of the original Star League. Effectively little more than a barren wasteland its principal exports being limited to common metals and small machines Menkent's local infrastructure was ravaged by the centuries of continuous warfare.

The capital city of Blackstone stands at the junction of three rivers on Terrasota, the largest and most populous of the planet's three continents. The other two continents, Areseppi and Aphirojia, are both equatorial continents, where the arid climate and local dust storms have made habitation more difficult than normal, and thus both are far less densely populated.

Technological Development:

Advanced world with access to many new technologies; world hosts universities; good medical care available, though without benefit of bionics and other cutting-edge technologies; basic microelectronics industry.

Industrial Level:

Moderately industrialized; may produce a limited number/quantity of specific complex products.

Raw Material Dependence:

World/system produces all the raw materials needed and commonly exports large quantities of surplus.

Industrial Output:

World has a small industrial base that may produce a limited number of products for export.

Agricultural Development:

World has and environment producing most foods, but relies on some imports for food not capable of being grown.