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Fronde
Associated MERC-NET Contracts:

     CC-RR-04-08

Region: Capellan Confederation
Ambassador: Terrance Lee Xan
X:-6 Y:-253.76
Planetary Capital: Westphalia
Primary Climate: Subtropical
Approximate Population: 2.245 Billion People
Days to Jump Point:5.76 days
Planet Details:

SYSTEM INFO:
Spectral class: K2V
Recharge time: 193 hours
Recharge station(s): Zenith
System position: 5th
Moons: 2 Mazarin, Cardinal
Surface gravity: 1.02
Atmospheric pressure: Standard (Breathable)
Equatorial temperature: 29°C (Temperate-Tropical)
Surface water: 52%
Highest native life: Amphibian

[3030]
While Dame Humphreys suspected that the Capellans were a spent force, she had no intention of letting the remnant state overrun her much smaller nation. The CCAF was broken, she believed, but it still retained substantially more troops than she could command. As such, a key strand of the Andurien-Canopus invasion plan attempted to keep the Liaos guessing, targeting a variety of worlds and then pulling back. The unit assigned this operation in the opening stages of the war was the mercenary Carson’s Renegades, who had been displaced in the FWLM withdrawal from worlds near Terra and had accepted a two-year contract with the independent Duchy.

Their second target was Fronde, coreward of the line of advance but a potential target, the raiding of which might draw off CCAF troops. The renegades met no resistance to their landings on Fronde in December 3030, and little after they’d secured their landing zone. As with their prior assault on Altorra, the short, sharp campaign that followed could easily have forced the world’s capitulation, and the world’s government broadcast a request to treat with the invaders, but the mercenary commander followed his orders precisely, making their presence clearly visible while causing minimal damage and loss of life. At the end of the December they boosted off-world and headed for their next targets.

Technological Development:

World of moderate advancement; average educational systems and medical care; microelectronics can not be manufactured.

Industrial Level:

Basic heavy industry at level of 22nd century; fusion engines possible but no complex products (including BattleMechs).

Raw Material Dependence:

World/system must import much of its raw materials.

Industrial Output:

World has a small industrial base that may produce a limited number of products for export.

Agricultural Development:

World has and environment producing most foods, but relies on some imports for food not capable of being grown.