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Associated MERC-NET Contracts:

     FW-RD-08-02      FW-CD-02-03      FW-OR-02-03

Region: Free Worlds League
Ambassador: John Smith
X:-192.73 Y:-165.35
Planetary Capital: Atreus City
Primary Climate: Temperate
Approximate Population: 8.007 Billion People
Days to Jump Point:16 days
Planet Details:

Atreus was first settled during the exodus period, when it was one of the farthest rimward planets to be settled. In 2271, the Treaty of Marik established Atreus as the capital of the Free Worlds. One of the reasons that the delegates chose Atreus was because its capital, Atreus City, was one of the few cities that had not been planned; its sprawling, hillside neighborhoods seemed a pleasanter environment in which to locate a government than the austere cities of Oriente, Marik, or Regulus. In all the centuries since, the security precautions that separate the House of Government from its surrounding neighborhoods have never destroyed the city's charm.

The House of Government is located at the north end of the city. It is an excellent example of 23rd-century post-Terran architecture, with magnificently curved eaves highlighting chromium and marble trimmed ferrocrete facades. It is the only original capitol building still standing in the five Successor States. (The capitals of the Federated Suns, Draconis Combine, and the Capellan Confederation were moved and the capitol building of the Lyran Commonwealth was destroyed by an earthquake). All this gives Atreus City an air of antiquity that belies the vigorous economy of both the city and the planet.

The principle industry of the city is ceremony. An astonishing 40% of the populace is employed in services connected with imperial ceremonies, such as catering for state banquets, fuelling and servicing vehicles for motorcades, supplying bunting and other decorations for official receptions, and polishing the shockproof, diamondglass windows in the government buildings. Another 20% of the city's populace work in areas ancillary to the government, such as providing parts and repairs for the government's vast computer complexes.

The rest of the planet is largely undeveloped, except for the state-of-the-art fishing industry and an AeroSpace manufacturing facility in Semidan. One of the major weaknesses of the Marik government is that it is too reliant on offworld goods and services. In two centuries of almost continuous warfare, Atreus has never been invaded, but citizens of Atreus fear a blockade more than they fear an invasion.

Atreus is also home to the headquarters of SAFE. Known as the Citadel, this concrete and steel, mock-medieval castle lies within the forests thirty kilometers from Atreus City. This complex serves as the nerve center for the entire SAFE organization. Eight bunkers surround the vast castle, each bunker lies five kilometers from the complex and connected to it by maglev cars and access tunnels huge enough to accommodate BattleMechs.

Each bunker contains naval weapons for anti-vessel fireholds and a battalion of SAFE MechWarriors and pilots, all of whom use the most recent 'Mechs produced by the League's factories. Currently using designs provided by the Word of Blake Militia, SAFE boosts better BattleMech defenses than any other House intelligence agency. The bunkers serve as a ring defense around the citadel, which itself is defended by an additional 'Mech regiment and a vast array of anti-aircraft and anti-Mech weapons.

SAFE's elite Eagle Corps strike force bases their command center on Wendigo, Atreus's only moon, a lifeless and forbidding environment similar to the Terran moon's airless rock. The high-security base, known as "The Eyrie", hides beneath the peak of a long-dead volcano's ridge and the Eagle Corps spaceport lies in the depths of the volcano's crater.

Technological Development:

High-tech world with advanced research centers and universities; best medical care available; cutting-edge microelectronics industry.

Industrial Level:

Heavily industrialized world capable of manufacturing any and all complex output.

Raw Material Dependence:

World/system produces all the raw materials needed and occasionally exports a small surplus.

Industrial Output:

World has a wide industrial base that produces many different types of products and exports most of its output.

Agricultural Development:

World is agriculturally poor and must import much of its food to supplement what is grown.