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ULTRA
Current Ambassador: John Smith
This information was last updated on the: 8th of July, 2017
Core Information:

     Capital: Ruchbah
     Faction Leader: Council Leader Gregoriy Kamarov
     Military Leader: General Mikhail Chigorin
     Intelligence Leader: Petr Ridzik
     Approximate BattleMech Regiment Strength: 10 Divisions
     Mercenaries Currently Under Employ: 1st Republican Guards (Baranovsky), 2nd Republican Guards (Khariton), 3rd Republican Guards (Luczenko), 4th Republican Guards (Padorin), 5th Republican Guards (Alentova), 6th Republican Guards (Demichev)

Major Sub Regions Core Information:

     Region Name: Interior Command
     Capital: Ruchbach; Planets in Region: Basalt, Kawich, Woodstock, Fletcher, Nopah, Bharat, Halma, Yangtze
     Commander: Colonel Viktoriya Zakhar
     Sub-Commander: Major Dmitry Iosif
     Percentage of total Faction Military Strength: 25

     Region Name: Federated Suns Front
     Capital: Tikonov; Planets in Region: Angol, Rio, Alrescha, New Hessen, Kansu, Hean, Deneb, Kaltos, Ankaa, Small World, Ingress
     Commander: Colonel Viktor Vasilyevich
     Sub-Commander: Major Phillips Twomey
     Percentage of total Faction Military Strength: 25

     Region Name: Confederated Magistry Front
     Capital: Arboris; Planets in Region: Genoa, Slocum, Zurich, Hsein, Nanking, Azha
     Commander: Colonel Arkady Levenberg
     Sub-Commander: Major Varvara Marquardt
     Percentage of total Faction Military Strength: 25

     Region Name: Duchy of Terra / Liberty Holds Front
     Capital: Capolla; Planets in Region: Acamar, Terra Firma, Van Maanen's Star, Epsilon Eridani, Sheratan, Ross 248, Epsilon Indi
     Commander: Colonel Bogdan Euclidean
     Sub-Commander: Major Vladimir Gavriil
     Percentage of total Faction Military Strength: 25

System Information Pages:

Epsilon Eridani

BTM Timeline Events:

15th of July, 3089
In the summer of 3089, Osis Antropovs, the former head of the ULTRA Demichev District that bordered the Federated Suns, enjoyed the support of Tikonov Nationalist Movement (TNM), launched a successful coup against the Free Republic Revolutionaries (FRR)led by Colonel Dambis Vodopals.

12th of September, 3089
ULTRA's General Mikhail Chigorin launch Operation Oppenheimer aimed at the conquest of the entire Chaos March worlds with the exception of Northwind and Terra, some Confederated Magistry Worlds: Slocum, Azha, Alrescha, and Tikonov and Federated Suns Worlds: Yangtze, Hamal, Bharat, and Nopah.

19th of September, 3089
A week after the launch of Operation Oppenheimer by United Leadership of the Tikonov Republican Army (ULTRA), four Chaos March worlds have been subdued, Epsilon Eridani, Terra Firma, Sheraton, and Fletcher

26th of September, 3089
ULTRA's campaign of conquest is continuing to progress with the advent of them establishing military control over Bryant, Epsilon Indi, Keid, and Ross 248.

17th of December, 3089
Captain-General Agatha Rousset-Marik grants refuge to the leadership of a little-known organization called the Tikonov Nationalist Movement, their mission statement is the recreation of an independent Tikonov Free Republic but to date they have been little more than a propaganda and lobbyist entity. Under Agatha’s sponsorship, the TNM evolves into the Unified Leadership of the Tikonov Republican Army, or ULTRA, with the FWL’s support and funding, manned primarily by peoples native to the Tikonov region, independent of the FWLM but supported by it, the militant arm of a proposed Tikonov Free Republic “government-in-exile” that Agatha helps prop up and gives some legitimacy. Agatha and her advisers see the creation of an independent Tikonov Free Republic as a win for them, as it could serve as the host for a spread of the Covenant, and could serve as an indirect way to weaken the other Great Houses and deny them key worlds and the support of people in that region, particularly Tikonov nationalists who have traditionally been loyal to the Capellans or Davions. ULTRA has built up its own army right under the eyes of the unbeknownst other four houses, largely paid for by the FWL and operating alongside the FWLM (but it is not part of the FWLM) and have claimed a swath of worlds from each house and the entire Chaos March in the process. (Deputy Thapa)

1st of January, 3090
As we begin a new year please take note of the following changes around the Inner Sphere. Lyran Alliance Gained from the old Chaos March Lipton. Gained from Free Worlds League: New Kyoto, Rahne, Wyatt. Loss to Free Worlds League: Connaught, Bordon, Dieudonne, Dubhe. Loss to ULTRA Zollikofen, Denebola. Draconis Combine Loss to ULTRA Rigil Kentarus, Fomalhaut, Yorii. Confederated Magistry (Capellan Confederation) Loss to ULTRA Acamar, Slocum, Azha, Alrescha, Tikonov. Federated Suns Loss to ULTRA Woodstock, Yangtze, Hamal, Bharat, Nopah, Kawich, Ruchbah, Ingress. Loss to Outworlds Alliance Mitchella, Sevon. Gained from the Confederated Magistry (Capellan Confederation) New Hessen.

30th of July, 3090
Fighting still continues to rage across the Liao Commonality, the Chaos March, and other worlds near Terra. The terrorist group ULTRA, the United Leadership of the Tikonov Republican Armies, continues to kill and imprison whoever stands in there way in a bid to take control of the region. Recently, ULTRA forces attacked a local school on Fletcher, a world formerly controlled by the Federated Suns, and killed at least 40 children. On Woodstock, fighting is fierce as the major cities are burning after a large scale aerial bombardment unleashed by ULTRA's Thera Battle Groups. The Battle Groups are ostensibly "on-loan" from the Free Worlds League. This has drawn strong condemnation from the other states of the Inner Sphere. Chancellor Sun-tzu Liao had this to say, Quote QuoteEven if you don't pull the trigger, if you know someone is a murderer and you hand him a gun, when he kills someone, you are an accessory to that murder. The fact that Agatha has yet to recall the Thera Battle Groups to League space is a sign of her complicity in these acts. She continues to allow death to take place. This blood is on her hands. Her hands and ULTRA's. As of now, the Confederated Magistracy's forces are fighting on Azha, Slocum, Alrescha and Tikonov. We will update you as soon as more news arrives.

1st of August, 3090
The 7th Armored Legion was successful in helping the Lyran Alliance's Lipton's military get back into operational shape with the finishing of a new base. The Mayor opens the base with a festival and two days of food and fun for everyone. Mean while, Comstar thanks the 7th Armored for their hard work in helping keeping Ultra recon raids out of the system and would like to extend their contract to help the planet build a new cadre able to fight any future forces. The newly formed 13th Donegal Guard RCT arrived in system to take over any combat operations in the area. The 7th Armored hands over the new built base and head back out to their camp in the old 143 camp. In other news, a sad note is that Precentor Mark Levins who worked with the 7th Armored died from sudden heart attack after jumping from Lipton

15th of August, 3090
Tikonov is in an odd bind since the arrival of the United Leadership of the Tikonov Republican Army (ULTRA). The heavily industrialized world was already under contestation between the Armed Forces of the Federated Suns (AFFS) and Confederated Magistracy (Capellan Confederation) Armed Forces (CMAF). Before the arrival of ULTRA, the AFFS made another assault on Tikonov in order to wrest control of the world away from the Confederated Magistracy. The two sides were engaged in heavy fighting before the arrival of ULTRA in late 3089. Since then, the conflict has devolved into a stalemate with no side being able to gain an upper hand. Tikonov August 3090.jpg The Skies Above The skies above Tikonov belong to no one. Currently, the CMAF holds the Nadir Jump Point with what appears to be Strike Group Bright Star. ULTRA holds the Zenith Jump Point with the Corinth Battle Group. In system is the Richard Davion Squadron, the smallest of the three. Right now it does not approach the planet for fear of the Capellan's superior local fighter cover, but can interdict any intersystem transport that isn’t protected by one of the two larger naval forces. Strike Group Bright Star can take on one, but not both naval enemies. Destroying one would leave them vulnerable to the other. Cornith Battle Group could probably destroy both enemy forces by itself, but they would lose most of their striking power in the process: their aerospace fighters. This would leave them unable to fulfill their role to either A) interdict incoming enemy fighters or B.) wrest control of the atmosphere due to the sizable organic aerospace contingents of local CMAF ground forces. The Richard Davion Squadron is outclassed in number of ships and tonnage per ship against both forces, and would almost certainly lose any engagement. However, its mere presence in the system is acting as a massive spoiler for control of the planet. The Ground Below The continent of Kazan, home to the capital city of Tikograd, once again is the main battle ground for this world. The planet is currently divided into four: ULTRA holds the southern part of the continent Krasnodar and is headquartered in Bulun; the CMAF holds the continent Ufa and is centered around New Moscow, and the AFFS holds Pskov and commands from Ulan. The three sides continue to awkwardly fight across the world. The seas of Tikonov prevent large scale maneuvers from the other continents, so bringing reinforcements to Kazan has been hardest on ULTRA, since no major port exists save for Rostov (CMAF controlled) in the north and and Penza in the south (AFFS controlled). The CMAF maintains the closet sea transportation line to Kazan via the Vorguta-Rostov line. Though the roads can be tough in times, especially during the winter, AFFS forces have had time enough to repair and maintain the roads through the mountains and forests toward Tikograd, giving them to the best access to land supply routes. However, the ULTRA forces rely heavily on smaller infantry based forces that require less freight weight to move, and so are able to utilize the many smaller coastal cities that dominate Kazan, as opposed to the more top-heavy (BattleMech oriented) forces of the CMAF or AFFS. This supply issue is further complicated by the possible arrival of the Richard Davion Squadron. Though the smallest of the three, it still maintains enough of a force to seriously hamper large scale redeployment of forces by the CMAF and ULTRA. The AFFS does maintain the largest BattleMech force on the planet, while the CMAF maintains the highest concentration of Aerospace forces. ULTRA, however, can call upon infantry companies and tank regiments that revolted when ULTRA finally gave the world (including their off-world brethren that are already on planet). Local Tikonov defenders split off in droves when ULTRA declared itself: the 119th and 120th Tikonov Home Guard Regiments just walked off the field during the fight between the AFFS and CMAF in January of 3090. The 21st Tikonov Liberators, a small brigade of tanks and infantry made up of mostly exiles that came with the AFFS invasion force, also joined the nascent ULTRA forces. The New Moscow Ceres Metal factories give the CMAF access to new equipment, but the threat of naval support from the Richard Davion Squadron poses serious concerns for any major CMAF push. Also, without some of the raw materials from Krasnodar and Kazan, production has slowed by 50%. ULTRA, on the other hand, has been able to maintain enough black-water naval superiority in the system that they are able to trickle in more forces by moving in the Corinth Battle Group. The local dockyards at Karaganda, however, give the Davions a large force of local defense ships that can protect the already unassailable continent of Pskov while the BattleMech heavy force makes its slow, inexorable march towards Tikograd. Stalemate The balance of power on the planet is maintained mostly by the continued balance of power in space. Strike Group Bright Star and Corinth Battle Group would both become vulnerable to the Richard Davion Squadron if the two larger groups committed to action against each other. But the Richard Davion squadron is just strong enough that any effort to remove it would result in enough losses that it would make it vulnerable to the other Battle Group. Until then, the battle on Tikonov will continue to claim lives in the thousands. The arrival of any force would need to be large enough to aid in the space battle as well as defeat the large conventional forces of the two enemy ground forces. Since no side seems willing to risk assets, it may yet come down to the arrival of a third party, probably in the form of mercenaries, to break the stalemate.

16th of August, 3090
Hello and welcome to another report from INI, Today's top stories from around the Free Worlds League. Coming from the Duchy of Andurien, Duchess Humpreys has announced that they will no longer support the Captain-General and has recalled all units homeward. This comes just after rumors that the the Duchy has created several brigades Andurien Rangers. To make matters worse is the peace summit being held on Andurien with the Magistracy of Canopus. Andurien AeroTech announced that it was separating from their parent company, Free Worlds Defense Industries and begin selling it's products to outside vendors. Here from Irian Technologies, the CEO announced that a new battle mech was in testing. The Project is being called the Prefect and will soon plan on showing the new mech by years end. In other news, ULTRA has made several gains and stress with other nations is starting to cause concern among the other Houses as even Terra is harder to get to and from without ULTRA interfering. Ambassador John Smith was quoted saying "What was a offering to help a few worlds has gone beyond and is a great concern even though the Captain-General seems to be aloft about it all and has removed herself from the public eye." Could this events be the reason why the Duchy of Andurien has removed itself from parliament and could succeed from the League?

25th of August, 3090 to the 25th of November, 3090
Havoc Troop of the 7th Armored Legion returns to Terra after escort duties to Comstar's Diplomatic Delegation on New Home. While the Delegation was successful, sad news as the local Precentor on New Home was assassinated during the delegations stay. Havoc Troop was successful of tracking down the assassin but took his own life before being captured. Investigation found clues that the assassin could be part of Colonel Viktoriya Zakhara's Khariton Division, Ultra is either getting braver or their commander is just stupid enough to try anything for a fight.

30th of September, 3090
Razan’s Ronins had Advanced undercover Recon elements deployed ahead of their main force to make contact with Chara's planetside allies, a Mixed Battalion from the Liberty Holds 1st Royal BattleMech Regiment (Morgan’s Lions), 5th Jump Infantry Company (The Minutemen), Star League SAS Blackhearts Special Forces. The Tai-i received a mysterious communique aboard the Black Ronin from, at the time unbeknownst to her, a Mu/Delta ROM Agent. Razan’s Ronins landed on world as a Royal Corvax supply convey and use that as their cover story for a planetary approach. The four DropShips, which includes two Liberty Holds Conquistadors made an unchallenged approach to planet. Razan’s Ronins then arrived in orbit and began pre-operational prep while the mission planning cell began collecting intelligence on enemy assets and targets. Aerospace assets combined with the two Conquistadors quickly established Air Superiority. For security reasons, the Ronins hot dropped a lance into the SpacePort to ensure that their LZ was not contested. After securing the SpacePort, the remaining Ronins landed and debark. Upon leaving the DropShip the Tai-i made contact with the planetary Marquees and made arrangements to begin administering relief efforts (food, water, shelter, medicines, etc) to Chara civilians affected by ULTRA’s biological/nuclear warfare. Meanwhile, Razan’s Ronins used their Shadow infantry/battle armor platoons and uncovered a lead on Neisieen Khazaal movements from a Mildred Carson. During a routine recon patrol by Dragon’s Claw Lance, Razan’s Ronins encountered the bulk of ULTRA’s on planet 'Mech force in an ambush. The Command Lance, Dragon’s Fire, scrambled to relieve them, Heavy combat ensued and the Ronins were forced to retreat. ULTRA forces went back into hiding. The Ronins, now frustrated, increased their intel scope. The Shadow platoon Leader encountered a local partisan, Peter Starns, who had a map location of the ULTRA sea/ocean floor Stronghold. The Tai-i meets with the still unknown ComStar ROM Agent and obtained the data on a Cataclysmic Planetary Crust Shift’ from planting a tactical nuke in a fault line in the ice from the South Pole that would cause the planet’s orbit to alter. The Ronins’ advanced undercover recon elements stumbled across a white slave ring. All three crimes against humanity culminated at the same spot in the South Pole. A joint infantry operation, Shadow Platoon, 5th Jump Infantry Company, SAS Blackhearts Special Forces, and Captain Carter Nasution’s Chara Garrison’s Tornado PA-L platoon were assembled to thwart them. The BattleMechs of Morgan’s Lions and Chara Garrison were on ready standby as well as the Liberty Holds Conquistadors and Razan’s Ronins VTOLs and Aerospace fighters. The Ronins’ command staff and Chara’s Planetary Leaders coordinated these crucial attacks from the War Room in Farhaven. The cataclysm was stopped as well as the slave ring broken up but the ULTRA military hardware was not located. It was suspected to be back on the mainland somewhere. Neisieen Khazaal manages to escape to half a world away to a training facility outside of Farhaven. The Ronins use their C3 equipped Suzakus VTOL for overhead surveillance in conjunction with the Tai-i’s dual Command/Control/Communications computers and satellite uplink to tracking the the target but Chu-i Reece Kimura innocently steps in the way, sparing Khazaal’s life. Now knowing that he was the target, Khazaal led Razan’s Ronins on a wild chase through the city and surrounding countryside. The SAS Blackhearts Special Forces even take a crack at him and they fail. The Ronins track Neisieen Khazaal to a hidden training facility. They gather their entire on planet resources to capture him. Through a fluid battle he escapes yet again and his last plot to use the Teppo against civilians is foiled. Neisieen Khazaal winds up getting assassinated by a car bomb from an unconfirmed source. That source had all the earmarks of being a Razan’s Ronins DEST agent, none other than the Platoon Leader, Chu-i Kintaro 'Iceman' Tanaka himself

31st of October, 3090
The Restless Souls were persuaded to cut their contract of subjugating Hazelhurst short by the Federated Suns Intelligence Leader, Field Marshal Jon Davion. He requested the Restless Souls six regiments from the Periphery March clear on the opposite side of the realm, eight weeks distant, to aid Duke Nathaniel Hasek in assaulting an enemy in the Capellan March, the Unified Leadership of the Tikonov Republican Army. These urgent deployment orders to Northwind came in on the heels of Field Marshal Xavier Steele’s newest responsibility appointed to him by First Princess Yvonne Steiner-Davion as Duke of Broken Wheel and the overall ruler of a quarter of the Federated Suns Realm â€" the Periphery March. In a shrewd move, Xavier appointed Regent Tancred Sandoval's and First Princess Yvonne’s heir, Harrison Davion, as his proxy while he and his Restless Souls are providing relief to the four Northwind regiments embroiled with ULTRA. Harrison just celebrated his 21st birthday bringing him to his majority age. All ten Regimental Combat teams deployed to the Periphery March under Operation Antipodes are being recalled to rendezvous at Markesan, the Coreward Combat Theaters Capital world, as well, to participate in Operation Hornet's Nest. The Restless Souls and their WarShip fleet has the longest journey. The other nine RCTs will arrive in the region a full month before the Restless Souls Division and will subsequently be deployed long before the Restless Souls Six Regiments can get boots on the ground. The Souls Division will be deployed as the last line of defense against ULTRA for the Addicks PDZ. The Restless Souls High Command Staff, the Duke and his two Generals, will travel planetside to get an update on the state of conflict from Regent Tancred Sandoval who has relocated to Markesan to be closer to the front. It will be determined that in order to stem ULTRA’s momentum the Souls’ goal will be to keep three factory complex up and operating at full capacity. In order to achieve their triple objectives the Souls will divide Spectre Brigade up, sending Diablo regiment to Small World, Eagle Eye to Quentin, and Black Angel to Errai. Shadow Spear Brigade's 3 Regiments, their WarShip Armada and the command battalion will go on through to Northwind to attempt a relief effort of the four Northwind Highlanders Regiments, the Stirling's Fusiliers, Northwind Hussars, MacLeod's Regiment, and 1st Kearny Highlanders. When the Restless Souls Shadow Spear Brigade arrives in the Northwind system the situation is grim. The Restless Souls WarShips engage and punch through a Thera-Class Carrier, two Zechetinu-Class Corvettes and an ULTRA wall of four aerospace regiments. The Highlanders Regiments are outnumbered both in ‘Mechs, vehicles, and aerospace fighters as well. The Highlanders have fallen back to fortified positions and cities to try and regroup. It seems that there is a spy somewhere on Northwind who is funneling info back to the ULTRA Division with disastrous results for Northwind. The information leaked to ULTRA’s Khariton Division command also includes the arrival of the Souls. Shadow Spear Brigade is hit with a massive wave of aerospace fighters enroute to the planet. Through heroic efforts put forth by the Restless Souls own Aerospace Colonel, Kelli Kelly, the Colossus- Pocket Warship Class pilot Major George Anthony, accompanying assault-class DropShips and the two WarShip Drones, Shadow Spear Brigade forces their way through; however, the Brigade’s DropShips do sustain heavy damage. Fortunately that is enough to even up the air superiority battle but still leaves Northwind a little short in air power due to ULTRA's supply lines and their ability to call up reinforcements. ULTRA reinforcements are hampered by Duke Steele who remains in orbit aboard his orbital command post, a Conquistador-Class DropShip, and utilized it and its compliment of 18 AeroSpace Fighters, for their intended role with ruthless efficiency - A command post for planet-wide operations. Shadow Spear Brigade is forced to land near to Corsara Weaponries instead of their planned landing zone. Brigadier General McCray makes contact with the factories management and launches a second front to draw some of ULTRA's forces towards his Souls and away from the Highlanders to grant them a respite to regroup. The Brigadier links up with his sister who is a member of the Northwind Highlanders leading a scouting mission to Shadow Spear‘s LZ with news that their codes and combat frequencies are compromised. Due to this breach, Corsola give the Souls a very frosty reception. While in orbit above Errai, Black Angel Regiment receives a distress call from Maltex Corporation. A Rogue Bear point from Black Angel's Audacious Alpha Infantry Battalion is dispatch to investigate. They arrive too late to save the factories personnel. They have all been slain. However, the point encounters the ULTRA sabotage team in a secret underground facility. Before they can determine the purpose of the facility, charges placed by ULTRA detonate, demolishing the building and obliterating the identities of all personnel. The Duke's niece, Randi Steele is an AFFS officer stationed at the Maltex Corporation. She was AWOL from the site when ULTRA arrived and when she hears about the destruction of the research complex she flees to her estranged father back on Quentin, retired FS Rear Admiral, Vincent Steele. Distracted by a heartbreaking divorce from her husband Frank Castinelli, Xavier gives Major General Tatiana Donatella some time off and she travels to the heart of the now ULTRA held worlds, Outreach. There on the ‘Mercenaries Star’ Tatiana is called in for a clandestine debriefing of her Black Angel Regiment with the Presidential Senator in the circumstances surrounding the destruction of Maltex Corporation. She is assigned the task of covertly locating Randi Steele. After being told it was a Top Secret Research Facility performing experiments into Artificial Intelligence in direct violation of the Star League Charter which is upheld by Liberty Holds. Tatiana and Duke Steele are made acutely aware of the grievous impact it could have on the Federated Suns if this information leaked out. Xiao Hsieh is the ULTRA affiliate behind the destruction of Maltex Corporation in collusion with an AFFS Dr. Shu Qian the Inner Sphere’s foremost authority on Artificial Intelligence. Xiao Hsieh hires a Diamond Shark Elemental, turned Bounty Hunter, named Skarr, to a hunt Randi Steele down and eliminate her. A Mu/Delta ROM Agent assigned to the old Chaos March, Mika Rysanek, will catch wind of Maltex Corporation being destroyed and take an interest in it and Skarr and conduct her own investigation. Tatiana, Mika, and Skarr will all have a confrontation on Quentin and allegiances will be formed and lines drawn in the sand. The strength of these alliances will be tested when Randi is captured by Skarr and Xiao The Highlanders, reinforced by the Souls three regiments, start to win victories on the battlefield due to their greater knowledge of the landscape and the Duke’s Tactician’s acumen. The souls counterinsurgency unit discovers that it was the manager of Corsola who was spying for ULTRA. Brigadier McCray fed ULTRA some faulty intel through their spy and the combined defenders slowly turn the tide until the Highlanders defeats the General of the ULTRA Khariton Division in a final battle near the capital. The Highlanders also take control of the factory and promise Corsola Weaponries’ support in producing their Crab and Black Watch Battlemechs, and their Schiltron Omni Tank to aid in the Federated Suns war effort for the aid the Restless Souls provided in saving Northwind. Throughout the investigation into the destruction of Maltex Corporation, all the players will be uncovered and all the dots will be connected. The previous Federated Suns Ambassador elevated to the Presidential Senator, will accept full responsibility on behalf of House Davion for its role in the AI research. As the House Davion spokes person she will submit her House to the Liberty Holds sanctions, albeit not lying down. There is a reason that she was 'elected' Presidential Senator, the most powerful 'Ambassador'. It will culminate in the destruction of Earthwerks Incorporated on Tikonov with the successful rescue of Randi Steele, the deaths of Skarr and Xiao, and the revelation of a 2301 Terran Hegemony Artifact the TAS Dreadnaught a Dreadnaught-Class WarShip.

15th of November, 3090
The Black Talon Phoenix Mercenary Command was successful in distracting the Clan Jade Falcon Forces on Antares, by harassment and interdiction of their command and control assets. The Black Talon Phoenix Mercenary Command traveled from the Lyran Alliance's world of Solaris VII to Antares, in the Clan Jade Falcon Occupation Zone. Upon arrival, the Black Talon Phoenix separate companies participated in a series of lightning raids, designed to draw the Jade Falcon Cluster out, and cause them to spend their combat assets to counter act the attacks taking place on planet, in an attempt to keep Clan Jade Falcon from crossing the Clan Truce line, and exploit the border worlds, in reaction to ULTRA's attacks on the Inner Sphere.

26th of November, 3090
For ComStar, the 7th Armored today was able at last to catch the ULTRA recon unit on New Earth. The results while great for the Armored Legion, the findings was anything other than good news. The Ultra unit was piloting old Word of Blake 'Mechs from a missing unit out of Liao space. Even worse was the lance commander was a partial rebuilt cyborg. The question is where is Ultra getting WOB equipment or is there a darker side here. Could the Word do something even more sinister. They didn't just disappear but evolved, why be the enemy when there are people revolting and wanting to fight. Could we all just have missed the curve ball and Blake is sitting back laughing at the whole inner sphere as the puppets do there work? If that is the case, is the FWL still with them or are they being played as well. Either way, Ultra could very well be digging in and fighting them to retake worlds could be the next great war for Terra for all sides involved. Though one thing is for sure, the 7th will be on the front lines giving them hell all the way back to where they came from.

31st of December, 3090
A small group of freedom fighters fought on Fletcher against ULTRA troops. They took a particularly hard view on some of the ULTRA forces that had attacked Civilian targets. The Veens Irregulars unit was reported to be at or around the Planet of Fletcher although they had left as the fighting has become a lot worse since The Irregulars had left. It was also farther reported that Veen's Irregulars may or may not have been in the employ of the Federated Suns before leaving planet.

26th of April, 3091
The LAAF Office of Mercenary Troops Liaison had sent out a call for any mercenary units capable of relieving and assisting their beleaguered 6th Donegal Guard Regimental Combat Team on Summer. They were accepting any reasonable bid from all units no matter how big or how small, from company size to division size and anything in between. Lyran Ambassador Damad Sandaker could find no takers among the MRBC sponsored units so had to divert an integrated Merc Command of the LAAF, the Crimson Crusaders, to the front to take up this mission. The LAAF High Command has declared that the ULTRA threat must be stopped and pushed back from Lyran space at all cost. ULTRA Thera-Class Carrier Fleets had control of the Nadir and Zenith jump points and had effectively put the entire planet under blockade. To circumvent the ULTRA siege, Fleet Admiral Lynn Hood, of the LAAF Navy, provide pirate jump points to the Crimson Crusaders. The Sixth employed a broad spectrum of tactics, but excelled defensively, however; combat efficiency for the 6th was down to 75%. They had completely lost the fighting integrity of both their AeroSpace Fighter Wings due to an overwhelming ULTRA fighter presences. The unit has learned to be broken down into smaller formations in order to disrupt and isolate elements of the enemy force. They were, at the time of this mission, entrenched on three of the four continents in three equal forces, a battalion of BattleMechs, a regiment of armor, and two regiments of Infantry. The LAAF last intel report had been six weeks prior to dispatching the Crimson Crusaders, and had a force commanded by Leutnant-General Uma Mangelsdorf in the Balise Mountains on southern continent of Wessler. A second force led by her aide Colonel Frederick Degenhardt on the Lestrade continent. The third force was being used as a mobile reserve and was somewhere between the last two continents. The 6th had lost all ten active spaceports so the Crimson Crusaders planned out their own landing zones. Their 'Mechs were prepped for a sweltering climate because the planet had a close orbital path to is M-Class Sun and an ever-decreasing ozone layer. The 6th Donegal Guard went by the call sign of, ‘White Hawks’ and at the start of the campaigned possessed a Regiment of 'Mechs but by the time the Crimson Crusaders arrived on world, it was considerable less due to attrition. The 6th's 1st Battalion was Assault class 'Mechs. Second and 3rd Battalions were rated as Heavy 'Mech Battalions. The armor Brigade was mixed from medium to assault vehicles. The infantry Brigade is composed of two Heavy SRM equipped foot infantry Regiments, a Saxon APC Light Infantry regiment, the 17th Donegal Military Police Regiment and a Mechanized infantry fighting vehicle regiment for support. The Crimson Crusaders surprised the onworld ULTRA forces via their pirate point entry into the Summer system and was able to establish a landing zone and temporary base and contact, link up with, and provide the 6th Donegal Guard RCT with assistance in repelling the ULTRA force. As it stands, the onworld LAAF forces have regained access to and control two of the Starport and will be recieving follow on forces.

1st of May, 3091
Two Kuritan Patricians have been kidnapped by members of the Yakuza, the House Kurita criminal underworld. They are being used as leverage against mining conglomerate Shinjo Omoto to supply the Yakuza with minerals and ore. Razan's Ronins have been hired to infiltrate the planet, locate the two ladies, and return them to their homeworlds. Upon arrival to Rigil Kentarus system the Ronins have a JumpShip malfunction. All personnel hotdrop on world with the Battle Armor going in first pulling three g's to disable the Reagan system control center space defense network. The Ronin's DropShips ground at a meteorite impact crater. For the next three weeks we engage in skirmishes with the Yakuza 'Mechs and conventional forces until we finally establish a base. Dragon Sword successfully defends the base from being over run aided by Ronin's conventional forces. We free the patrician just as we get ambushed by an overwhelming ULTRA force at our base and in the field. We are dispersed and separated from ground combat forces and our DropShips in the midst of a global sandstorm. ULTRA razes a city named St Ivans. We linkup with the remnants of our ground combat forces and establish a makeshift base in a cave. We uncover information about a Star League era Castle Brian Depot from a SAFE Agent and the reason behind blind loyalty to ULTRA is a self destruct system. The Ronins mount up to make a mad dash through the raging sand storm to the meteorite impact crater and their grounded DropShips and encounter thousands of evacuees from the capitol. The Ronin's Technical Staff uncovers a way to use the ULTRA self destruct sequence in their favor. During their trek to their DropShips they run into an enemy Battalion in a climatic battle. After defeating the enemy ULTRA battalion, the Ronins encounter the remaining division. The Ronins use their Ace-in-the-Hole and cause a Regiment worth of 'Mechs to all self destruct. The remaining Ronin Battalion is beset by jump capable ULTRA 'Mechs. Razan's Ronins scramble to make it to the cover of their DropShip guns. The Ronin's vehicle's make it back to their DropShips but their 'Mechs do not. The 'Mechs stand and deliver against insurmountable odds. Their Battle armor exit a boosting DropShip to joined them. The Ronin's command is saved by an unlikely ally, Tai-shu (Warlord) Isoroku Kurita, just before all the remaining ULTRA 'Mechs self destruct.

26th of June, 3091
The Bloody Marauders Battalion of the Black Stars has successfully completed its Guerrilla Warfare contract with the Corporate Sector on Ruchbah. The Ruchbah system was under the control of the Unified Leadership of Tikonov Republican Army (ULTRA). Hired secretly by the Mitchell Heavy Industries to aid their 'Rogue' Freedom fighters and Ruchbah Militia. The Bloody Marauders successfully landed with no notice by the ULTRA garrison. After joining up with the Freedom fighters, the Bloody Marauders greatly assisted in making the ULTRA garrison pay heavily for their unwanted presence. In the end, the Bloody Marauders assistance forced the UTLRA garrison force to depart and the ULTRA reinforcements were forced to turn back. The MHI CEO is greatly satisfied that the primary objectives have been completed by the Bloody Marauders. The CEO also declared the contract a success.

1st of January, 3092
Captain-General Agatha Rousset-Marik and her advisors saw the creation of an independent Tikonov Free Republic as a win for them, as it would serve as the host for a spread of the Covenant, and would serve as an indirect way to weaken the other Great Houses and deny them key worlds and the support of people in that region, particularly Tikonov nationalists who have traditionally been loyal to the Capellans or Davions. Eventually ULTRA built up its own army, largely paid for by the FWL and operating alongside the FWLM but it was not part of the FWLM. ULTRA was also the primary outlet for Agatha’s ambitions for a while, using ULTRA as a pretext for overt and covert military operations. It resulted in a military campaign in which the Inner Sphere began to see what kind of leader Agatha was, the aggressive dangerous kind, full of revolutionary ideas in her head, she wasn’t content with the status quo. The very existence of ULTRA and Agatha’s support for it has become a source of political fodder between the Great Houses. This created lots of political angles to act/react to and at least a few mercenary contracts. In the final days of 3089 evidence started to pile up that ULRA existed, what it is, and that it was building a military with the Free Worlds League’s help. The Great Houses started to take stock of the situation, trying to gather intelligence and make plans. This set off alarm bells across the Inner Sphere as the former Tikonov Free Republic worlds include Chaos March worlds, Confederated Magistracy worlds, Lyran Alliance Worlds, Draconis Combine Worlds and even Federated Suns worlds. ULTRA made appearances in several merc contracts in the Old Chaos March/New ULTRA region. During the Fifth Succession War old-fashioned hatreds were reignited as traditional Great House enemies smacked each other around much like they had done for hundreds of years. There is another new militant faction in the heart of the Inner Sphere, ULTRA. The Liberty Holds government is a "Good guy" faction, white knights, inheritors of the Star League's idealism. By comparison ULTRA sought to be a power player on the Inner Sphere stage, one that was backed by an aggressive leader and all her resources. Its very existence has shaken up the dynamics of the Inner Sphere. Agatha Rousset-Marik is a villain. In the course of her career and life, she has been our Napoleon. She has gone after everybody, no one is safe. All the Great Houses find themselves a target of her ambitions, and she in turn is vilified by all and eventually attracted the wrath of all. In the shorter term, ULTRA was the first big move that she made, the first evidence that Agatha may be a big threat to the Inner Sphere. Agatha Marik is a modern day Napoleon. She is a revolutionary at heart, someone who wants to upset the status quo and not play the normal game. She is the cause of one or more wars, some small, some eventually very big. The first one of note involved ULTRA. She continues to pushes on with her agenda. For her ULTRA, and other pretexts for conquest are exactly that, a pretext, an excuse to attack while maintaining the appearance of being a good leader to her own people. The Age of Agatha is upon us.

24th of January, 3092
On an Offensive Campaign on the world of Summer under the employ of the Lyran Alliance, the Black Stars SUCCESSFUL Destroy the ULTRA 101st RCT, Secure the Starport, and capture an ULTRA Supply Depot and fortifications.

17th of August, 3092
The Lyran Alliance High Command has sought out the Black Wolf Rangers to assist them in a Diversionary Raid, # LA-DR-12-01 on Cor Caroli against the 57th ULTRA Dragoons in which the BWR SUCCESSFULLY broke the blockade, destroy ULTRA supply depots, and relieved beleaguered Lyran forces on planet

24th of November, 3092
On Diversionary Raid #DC-DR-06-01 for the Draconis Combine on Styx against ULTRA and/or Free Worlds League Military the Aura Wings FAILED to fool the enemy into thinking that the invasion was real and only caused minimal damage. DCPS Liaison Tomoe Katsuie was disappointed with their performance.

11th of February, 3093
James Spencer, the Federated Suns Ambassador to the Department of Mercenary Management was kidnapped and slain at the hands of ULTRA TNM dissidents.

28th of June, 3093
ComStar has requested the 7th Armored Legion participate in MRBC Registered Contract #UL-OC-04-01, an Offensive Campaign on the ULTRA held world, Epsilon Eridani, against the Covenant Militia 4th Division (Blake's Conscience IV-Lambda) Level III where the 7th SUCCESSFULLY drove off the Covenant Militia from the HPG and defend it while ComStar personnel regained control.

3rd of March, 3094
The Draconis Combine's fiercely loyal Razans Ronins Mercenary Command undertook a suicide mission to the planet Dieron in the form of a Guerrilla Warfare Contract MRBC # DC-GW-04-01 and SUCCESSFULLY gathered intel on the 15th ULTRA Luczenko Battalion's Assets, strengths, and positions, found and destroyed priority FWL targets, harassed the 15th's supply lines, troop movements and communications networks and assisted the local resistance cells loyal to House Kurita.

1st of June, 3094
The Draconis Combine launched a preemptive strike on the Free Worlds League held planet of Telos IV aimed at disabling the orbital defense system until the invasion force, Tai-sa Elizabeth Carrols and the 15th Dieron Regulars, had reached the planet's surface. Objective Raid # FW-OR-02-04 was SUCCESSFULLY pulled off by Razan's Ronins and to boot the unit was able to collect valuable intel and destroy targets of opportunity in advance of the 15th Dieron Regulars invasion of an ULTRA held world.

1st of August, 3094
The Razan's Ronins SUCCESSFULLY snatch Telos IV from the Free Worlds League and ULTRA'S iron hold, returning it back to the Draconis Combine fold on MRBC Planetary Assault contract # FW-PA-02-01 by aiding Tai-sa Elizabeth Carrols and her 15th Dieron Regulars.

22nd of July, 3095
The planet Phecda was SUCCESSFULLY reclaimed by the Lyran Alliance, freed from the control of the 67th ULTRA Battalion on Planetary Assault LA-PA-04-06 posted to the MRBC by Hauptmann Frank Seer. The Black Talon Phoenixes Mercenary Command escorted the Mule Class drop ship of much needed supplies to the local population, thwarting the enemy Battalion's attempts to intercept the shipment and proceeded to stymie the occupying force at every turn. The remains of the 67th battalion were forced to leave the planet.

21st of January, 3096
The Robinsion Royal Knights defaulted on contract #FS-CD-02-01 for the Colonel Danielle Viers of Federated Suns on Algot. It was for a Cadre Duty to Train with and Act as OPFOR for the First Capellan Hussars and to defend Algot against ULTRA forces or mercenaries and the Knights simply FAILED to show up.

Prelude:

The latest incarnation of the little-known Tikonov Nationalist Movement, the Unified Leadership of the Tikonov Republican Army began to appear in the early days of 3088. In the years prior to that the Tikonov Nationalist Movement had been primarily a propaganda and lobbyist operation, focused on political objectives through political means throughout its history. The movement nearly joined Free Capella years ago, but the movement began to feel that Free Capella did not have their best interests at heart.

Some notable military men and women have been constituents of the TNM in the past forty years, including members of the LAAF Tikonov Republican Guard, Borodin's Vindicators, and the AFFS Achernar CMM. The TNM has had a relationship with the Free Republic Revolutionaries, but the Revolutionaries have charted their own path and agenda, which has strained relations for many years.

When the TNM found a willing ally in the Free Worlds League Captain-General Agatha Rousset-Marik, the TNM quickly evolved into ULTRA; The Unified Leadership of the Tikonov Republican Army, and a new organization was born, one with the political and military force to perhaps finally achieve the dream of a reborn Tikonov Free Republic.

History:

The Tikonov Nationalist Movement began shortly after the end of the Fourth Succession War. When the Tikonov Free Republic voted to join the Federated Commonwealth, those who had voted to remain independent continued to espouse independence for their homeworlds. Some of the extremists within this crowd formed the Free Republic Revolutionaries, while a broader group sought to achieve their ends politically and formed the Tikonov Nationalist Movement. The TNM was tolerated by the Federated Commonwealth, as their behavior could be described as non-violent. They launched propaganda campaigns, employed lobbyists, and organized rallies.

When Tikonov was seized by the Capellan Confederation in 3067, a number of disaffected members of the TNM joined the Free Republic Revolutionaries and the population as they rose up to fight the Commonwealth and Confederation troops on-world but the TNM leadership would watch in horror as Tikonov fell in to the hands of the Capellan Confederation. Many TNM members were implicated, arrested and some were executed in the aftermath as the Confederation cracked down on �dissidents� of every stripe. The TNM became very subdued over the next several years and membership dropped more than 80 percent. Much of the Movement�s operations were shifted to the Star League Administered Worlds where the Movement could operate openly.

The Movement returned from an underground existence in 3075 when the Federated Suns seized Tikonov. The TNM restored its official headquarters on Tikonov and more than 200,000 constituents signed up in a single record-breaking week. However it quickly became apparent that no one named Davion or Hasek was interested in restoring an independent Tikonov. Some political experts called the movement a simple pressure-release valve for Tikonov Nationalist dreams, implying they would never become reality.

The Movement continued on, coasting through the next decade. It achieved some notoriety as a political nationalist movement but its successes were meager. The only true major triumph the Movement could claim was through outreach. In a span of seven years it developed a large membership and following, and created many specialized media outlets that allowed the Movement to reach out to millions of people on Tikonov itself and tens of millions more when individuals on other worlds were counted as well.

History seemed to repeat itself in 3084 when the Confederated Magistracy seized Tikonov. The blockade and resulting military action on the ground once again forced the Movement to relocate its senior membership and valuable assets (particularly its membership rolls) off-world. They initially tried to move into Star League space, but then became trapped on Bryant when the Star League collapsed and all social services fell down around them. For more than a year, the leadership of the TNM was lost amid the Chaos March.

In June 3087 an operation by the Second Oriente Hussars to rescue stranded Free Worlds League embassy personnel on Bryant, also picked up the leadership of the TNM. Citing an oppressive government on Bryant, these individuals requested political asylum in the Free Worlds League. They were brought to the Hussars headquarters on Pollux and landed amidst a different kind of revolution as Captain-General Agatha Rousset-Marik came into power. The TNM leadership busied themselves updating their millions of constituents and could do little more than wait for the situation on Atreus to stabilize while they assessed the new political landscape in the Inner Sphere.

In the final days of 3087 the new Captain-General brought the TNM leadership to Atreus. She surprised them by giving them an audience and for the first time, the opportunity to make their case before a Great House Lord. In the days that followed, individual members of the TNM leadership met with the Captain-General several more times.

After a month of quiet negotiations, Agatha Rousset-Marik made a public spectacle of her new TNM friends, calling them like-minded revolutionaries after her own heart. She promised to sponsor the TNM, to help it thrive and to help it achieve its desired ends. Toward that effect, with high level support the TNM was reorganized into ULTRA; the Unified Leadership of the Tikonov Republican Army.

The unveiling of this more militant and ambitious political movement, with Free Worlds League funding and support, has allowed ULTRA to become a real player on the Inner Sphere stage. Their goal is the recreation of a Tikonov Free Republic. Using their vast network, ULTRA rallied like-minded individuals to their banner, even using Free Worlds League financial assistance to cover their transportation fees to bring them to the League where many actively joined a new and radically expanded organization that was both a political and military machine.


3094 UPDATE

ULTRA Has comE to possess a number of assault DropShips and Pocket WarShips. Terra was seized, along with the shipyards that produce the Interedictor Pocket Warship (ComStar was/is making heavy use of this class). ULTRA has picked up quite a few of these; plus a lot of attack DropShips from the FWL, Kuan Ti, Merlin, Intruders, and some old Avengers, as well as Carriers like the Gorgon and Vengeance

The FWL is providing ULTRA with naval support, even as it becomes its own nation, with pledges of eventually building warship hulls specifically for the new Nation State and training Tikonov naval crews at FWL academies.

Analyst speculate that this is merely the Captain-General continuing to exercise some leverage over the TIkonov nation. ULTRA can't afford to anger Agatha too much, if she pulled out naval support, it would be devastating. So she retains some control over the nation at this early stage. The new Tikonov nation might have mixed feelings about this reality but little choice in the matter if they want to succeed.

Political Structure:

ULTRA is led by a Federal Council consisting of 10 members. Each Council Member oversees a specific department. ULTRA is divided into departments, they are: Operations, Public Support, Membership, Military, Transportation, Intelligence, Liason, Strategic Planning, and Logistics. The tenth member is a Council Leader. Elected by an ULTRA general election, the Council Leader leads the Federal Council and ULTRA according to the provisions of ULTRA's new Charter. The current Council Leader is Gregoriy Kamarov, a Tikonov native, political activist and lifelong TNM member. The Federal Council operates out of Atreus and Council Leader Kamarov meets frequently with the FWL Parliament and the Captain-General.

To date ULTRA has managed to maintain its independence from Free Worlds League authority despite the incredible investment that the federal government has made into the organization. The Federal Council remains leery of repeating history and being used and abused to the benefit of a Great House Lord. Captain-General Agatha Rousset-Marik has publicly stated that ULTRA will be allowed to focus on their objectives and that they are not beholden to her. Whether or not these promises will be kept is a topic of much discussion inside the Free Worlds League and among members of ULTRA all over the Inner Sphere.

Outside of the Free Worlds League, the Confederated Magistracy and the Federated Suns have attempted to extend olive branches to this organization, but they have largely seen their efforts politely but firmly rejected. The result has been escalating political tension all around.

Intelligence (Directorate of Intelligence):

ULTRA's Intelligence Department, called the Directorate of Intelligence (DOI) is perhaps the second most powerful Department within the organization alongside the military. ULTRA's intelligence Department has been training alongside SAFE and recruiting new operatives with a fanatical loyalty to the cause. Most Great House Intelligence Agencies have listed ULTRA's Intelligence Department as a low threat, citing several early failures that resulted from the early use of poorly trained amateur operatives. But ULTRA has learned some valuable lessons from these experiences. Most surprising has been evidence that the Draconis Combine has loaned Imperial Security Service members and even DEST personnel as trainers for the current batch of ULTRA operative recruits. In addition to intelligence gathering, ULTRA's Intelligence Department also appears to operate several special operations units that are independent of the Tikonov Republican Guard. This is the first indication that any other Great House besides the Free Worlds League is backing ULTRA and that the organization has accepted their help.

Officers:

General Mikhail Chigorin commands the Republican Guard. An Elgin native who immigrated to Kathil, Chigorin spent much of his career in the Third Crucis Lancers, Chigorin is no stranger to warfare and rose to the rank of Colonel as an armor officer. For years he considered the dream of a reborn Tikonov Republic dead, but the rise of ULTRA revived nationalistic dreams he had held close to his heart his entire life. Still relatively young at the age of 42, he has thrown himself at the task with vigor. His opinion is frequently sought by the Federal Council. Chigorin's Division Commanders hold him in high regard, even those older than him.

Equipment:

The Tikonov Republican Guard draws its equipment primarily from Free Worlds League manufacturers. In particular it's BattleMech, battle armor and aerospace fighters are all predominately designs built in the League. A few imported machines from other Great Houses are used, primarily from the Draconis Combine and the Lyran Alliance, often using United Sphere Incorporated as a middleman to avoid the political red tape. In the Republican Guard Divisions is not uncommon to see a Demi-Company that contains Orion, Mauler and Zeus BattleMechs, or a parade formation of battle tanks that includes a Merkava Mk. IX, a Kurohyou and a Rommel. ULTRA views the Federated Suns and the Confederated Magistracy as natural enemies and so few machines built in either realm are obtained for the Divisions.

Tactics:

The Republican Guard Divisions vary greatly in composition. A mix of units of every weight class can be found in each, a byproduct of inexperienced logistical planners who adopted a little of everything mentality when assigning equipment. At the same time Division Commanders have allowed their Battalion Commanders a great deal of autonomy in training their battalions. It is not uncommon to see one battalion specializing in cavalry charges, while a companion battalion is training to fight in echelons. Regardless, every Division has standing orders to improve its proficiency in offensive action, including planetary assaults and raids, mandates that point as their probable future use.

Command, Control, and Training:

The Tikonov Republican Guard has established a headquarters on Emris IV not far from the city of Ivanograd. Emris IV is also the location of four basic training camps and several advanced training centers that ULTRA will be using to place and train new members into the Republican Guard. At the same time several FWL Academies have been ordered to make training slots available to ULTRA sponsored candidates who will join the Tikonov Republican Guard after graduation. ULTRA recruits natives of the Tikonov region through its extensive membership network. ULTRA has also been accused of poaching warriors from existing militaries; these warriors compose the bulk of the Republican Guard's Officer Corps.

Colors and Standards:

The Tikonov Republican Guard pays homage to the original units of the same name by using some the same colors and insignia. Their parade colors are red and black. The Baranovsky, Khariton and Luczenko Divisions have adopted the crests of the old First, Second and Third Republican Regiments, respectively. The other three Divisions have devised new unit crests. ULTRA as a whole has adopted the crest of the Tikonov Republican Guards.

Uniforms:

The Tikonov Republican Guard have created their own uniforms. The field uniform is a dark green jacket and black gunbelt which is worn over a white shirt and brown pants. A combat helmet completes this field uniform. On dress occasions, knee-high black boots are worn instead of combat boots. The dress uniform also adds a dark purple sash that is worn over the left shoulder, and a half-cape that clasps at the neck. The half-cape is red velvet and ends in a thick white plush. ULTRA�s insignia is worn on the left shoulder, and a Divisional insignia is worn on the right shoulder on both the field and dress uniforms.

Transportation:

At the moment most dropships and jumpships operated by the Tikonov Republican Guard are on loan from the Free Worlds League Military. A handful of vessels are independently owned merchant or mercenary vessels operating under contract, but are being paid by the League. ULTRA has pledged to purchase several vessels in the future, but the rapid expansion and growth of the Tikonov Republican Guard has strained the budget. Some observers, even within ULTRA, have speculated that the Captain-General may be maintaining a stranglehold over this independent army by controlling its transportation assets, a charge that Adam Constantine, the League's Minister of Defense has repeatedly denied.

Courtesy of Deputy Thapa:

The Tikonov Republican Guard:

With the assistance of the Free Worlds League, ULTRA developed a potent military fighting force called the Tikonov Republican Guard. Adopting the same naming conventions as the last Tikonov Free Republic was seen as useful to rally members to the cause. Early on it became apparent that it would need to be organized along unconventional lines to make the best use of its resources. The Covenant Divisional structure was adopted, allowing for independent operations at the smallest level that could still represent a desired combined-arms approach to warfare. At the same time this structure would provide for above-average air and battle armor components for each Division, advantages that the FWLM has come to rely on, and ULTRA copied this approach.

Each Division is organized along the lines of a Covenant Omicron Division. This gives it approximately two 'Mech battalions and a vehicle battalion. A mixture of 69 armored infantry squads and unarmored infantry platoons, all mechanized or motorized in some way, fills out the Division�s ground forces. The Republican Guard consider any APC or infantry transport and the infantry it is transporting together to constitute one Level 1 unit. The Division is backed by 39 aerospace fighters.

Currently the Tikonov Republican Guard has the following ten Divisional units. Each unit is named after a previous leader of the Tikonov Nationalist Movement. Each Division is commanded by a Colonel. All Divisions can be considered fanatically reliable to the cause and at least reliably loyal to the Free Worlds League, however they are all considered green units full of untested troops.

1st Republican Guards (Baranovsky) Tikonov
2nd Republican Guards (Khariton) Tikonov
3rd Republican Guards (Luczenko) Small World
4th Republican Guards (Padorin) Achrnar
5th Republican Guards (Alentova) Terra Firma
6th Republican Guards (Demichev) Capolla
7th Republican Guards (Vistin) Genoa
8th Republican Guards (Zhabin) Arboris
9th Republican Guards (Lavrov) New Hessen
10th Republican Guards (Savinkov) Zurich

Standard Republican Guards Formations:
2 Battalions of BattleMechs (80 BM; battalion command lance and 3 companies per battalion)
1 Battalion of combat vehicles (40 CV; battalion command lance and 3 companies per battalion)
2 Battalions of mechanized/motorized/air mobile infantry support
(1 Company of Battle Armor, 2 Companies of Infantry per battalion)
Company of mechanized/motorized/air mobile Battle Armor (36 BA per company)
Company of mechanized/motorized/air mobile Infantry
6 infantry per squad
26 Infantry per platoon
84 Infantry per company (includes 6 man command squad)
278 Infantry per battalion (includes 26 man command platoon)
CV crews not included in above number
1 Wing of Aerospace Fighters (20 ASF organized into 10 Flights)

Tikonov Hussars:

1st Tikonov Hussars (Entin) Ruchbah
2nd Tikonov Hussars (Monroe) Achernar
3rd Tikonov Hussars (Cheung) Arboris

Standard Tikonov Hussar Formations:
3 Battalions of BattleMechs (120 BM; battalion command lance and 3 companies per battalion)
1 Battalion of Battle Armor (112 BA; battalion command squad and 3 companies (36 BA each) per battalion)
1 Wing of Aerospace Fighters (20 ASF organized into 10 Flights)

Mercenaries & Allied Forces:

Mercenaries
Rubinsky's Light Horse (two battalions BattleMechs; one wing ASF) Kansu
Black Angus Boys (battalion BattleMechs) Zurich
Broadstreet Bullies (battalion BattleMechs) Ankaa
Dragon's Breath (regiment BattleMechs) Epsilon Eridani
New Hessen Armored Scouts (regiment BattleMechs; two wing ASF) Kansu
First New Hessen Irregulars (regiment BattleMechs; regiment armor) New Hessen
Second New Hessen Irregulars (regiment BattleMechs) Alrescha
Tiger Sharks (mixed battalion) NO STATION, RAIDERS

Allied Forces
Knights of the Inner Sphere (1rst Knights, Golden Knights) Tikonov
Corinth Battle Group (7 WarShips, various classes) Ross 248

CSoT Navy:

The Confederated Systems of Tikonov Navy have an unusual mixed complexion due to its origins. A number of vessels were purchased or gifted to Tikonov from the Free Worlds League, a mixture of new and used hulls. Any of the used or salvaged hulls may not be replaceable with exact duplicates of that model, but would still have to be purchased from The FWL. As part of a peace deal, House Liao provided the new Tikonov government with three Impavido III-class Destroyers, all of which had suffered some level of damage in the war but were functional. A pair of additional destroyers, a Davion III, round out the fleet. Both vessels were captured by the FWLM in naval engagements and turned over to the CSoT after refitting and repairs at Terra.

The CSoT Navy is small but powerful enough to serve as a deterrent. Any one Taskforce can theoretically hold off a Naval Assault Squadron and the entire fleet can just about match the same number of warships that the any Great House can afford to throw at Tikonov while maintaining its other borders. This makes the House Admiralties nervous, and wary of sending their navy into a disastrous engagement, and that nervousness is Tikonov's first true line of defense. The CSoT Naval arm's is used as a deterrent more than an offensive arm, in the coming years, while the new Successor State solidifies and begins churning out more of its own products, Tikonov naval forces have also been well-endowed with a large number of Gorgon and Vengeance class fighter carriers, and CSoT naval doctrine bears a strong resemblance to FWLM naval doctrine, relying a great deal on aerospace fighters to project force and strength.

Among the more unique developments is found in the Navy's Marine Force. CSoT Navy's marine doctrine is very advanced and exceptionally well-funded. Relying on a mix of Interdictor Pocket Warships, Intruder-class dropships, Caerleon-class small craft, battle taxis, and a hodgepodge of craft capable of serving as a trojan horse. The CSoT is building up an impressive marine force with the skills and equipment needed to capture or sabotage even a mighty warship. This marine force is designed to help offset the CSoT's general naval weakness compared to the full might of the Great Houses.

Aside from captured vessels, the CSoT Navy relies primarily on the Free Worlds League for new hulls, shipyard facilities and technical support. The new nation lacks the shipyards to have a completely independent navy. Plans are being considered to build a new shipyard over Tikonov, but the project is expected to take a decade or more.


Diamond Hydra Taskforce (Federated Suns Front)
Homeport: Tikonov
1 Agamemnon II-class Heavy Cruisers, 1 Davion III-class Destroyer, 2 Eagle II-class Frigates.

Ebon Sword Taskforce (Liberty Holds Front)
Homeport: Capolla
3 Impavido III-class Destroyers, 1 Tatsumaki III-class Destroyer

Steel Cobra Taskforce (Confederated Magistry Front)
Homeport: Arboris
2 Agamemnon II-class Heavy Cruisers, 2 Eagle II-class Frigate