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Unit Assigned Date Commenced Date Concluded Processed By Confirmed By
Rabid Wolves 26th of June, 2018 5th of October, 2018 MRBC: Comstar Office Remington von Wolffe
Registered Contract: FR-OR-06-02
Galactic Coordinates: 
X: 67.08 Y: -483.21
Days to Jump Point: 
4.85 days
Primary Planetary Climate: 
Approximate Population: 
79 Million People
Capital City: 
Contract Type: 
Objective Raid
Primary Operational Terrain: 
Contract Duration: 
6 Months (90 Days in REAL TIME) negotiable
The Corporate Sector
Employer Contact: 
Cray Milesine, IAC Security Division Chief
Command Rights: 
Independent Command
Forces Recommended: 
A Company Strength Detachment
Supporting Forces: 
Great White Fleet, A company of IAC Vedette Tanks, a lance of Condor Heavy Tanks
Enemy Forces: 
Ground and space force of Stansill’s Bastards
Supplement Contracts Offered: 
Bounty Per Word: 
1,200 C-Bills
Minimum Bounty: 
21,000 Word Transcript
Bonus Salvage Bounty Target: 
66,000 Word Transcript
Bonus Salvage Category: 
Type-C Salvage

Rockwellawan was largely settled by citizens of the Taurian Concordat. They named the three continents Diamond, Corundrum, and Facet. The planet has extensive mineral resources. In 3079 news stories reported a new strike found on the landmasses daily. The planet continues to export large numbers and varieties of ores and some precious metals and gems. Many of the minerals go to the Interstellar Arms factories onplanet, making military equipment for the Fronc Reaches.

Capital of the Corundum continent is Gloucester and the capital of the Facet continent is Chaleur.

Socio-Industrial Levels:
Technological Development
Advanced world with access to many new technologies; world hosts universities; good medical care available, though without benefit of bionics and other cutting-edge technologies; basic microelectronics industry.
Industrialization Level
Heavily industrialized world capable of manufacturing any and all complex output.
Raw Material Dependence
World/system produces all the raw materials needed and commonly exports large quantities of surplus.
Industrial Output
World has a moderate industrial base that produces a few different categories of products, exporting some of the output.
Agricultural Dependence
World has and environment producing most foods, but relies on some imports for food not capable of being grown.

Rockwellawan has been coming under repeated attack by some extremely vicious pirates. Rockwellawan’s people are extremely segmented, with populations of Taurian or Canopian heritage often living in separate colonies separated by wilderness and extremely wary of each other. As a result the planet’s defenders tend to focus on their own colony’s defense rather than the defense of the entire world.

A pirate gang calling itself Stansill’s Bastards has been exploiting that ferociously. Two small outlying colonies have been reduced to ash. The few who escaped reported that all other survivors were hauled off onto dropships or over the horizon as slaves. Hundreds lay dead in these two attacks alone. Sometimes the pirates are clearly burning in on dropships from space. But other times they seem to emerge out of nowhere over the horizon to attack colonists and settlements.

At the system’s jump points and a few well-mapped pirate jump points the situation has been little better. Rockwellawan is a popular recharge point for jumpships and the pirates have captured at least three of them. Although their force is small they do appear to have some military hardware. The Front Reaches central government recently sent a Claymore-class dropship to patrol the system. It has since disappeared and we believe the pirates managed to destroy or capture it.

Interstellar Agricultural Concerns has received directives from the Fronc Reaches central government to expand our operations into construction of military-grade equipment. Rockwellawan is the intended site of our efforts, specifically the Corondum continent where several planned factory sites are already under construction. But if the security situation on Rockwellawan doesn’t improve, it could scuttle our plans.

Colonel Tobias Stansill is a homegrown rebel who came up through the ranks from being the neighborhood watch leader up to a well known Rockwellawan militia leader until the friction built up among the Taurians and Canopians. Then leaving the Militia Forces he became an armed bandit and gunman for hire.

After five years of civil war between the Taurians and Canopians on Rockwellawan, Tobias Stansill was arrested for his crimes against the civilian population. While being transported to the Fronc Reaches capitol to stand trial, he managed to escape aboard a hi-jacked DropShip. He has since made that DropShip and its cargo of AeroSpace Fighters his Flagship, thus the Pirate Group, 'Stansill's Bastards', were borne.

In the ensuing years he has managed to capture a few JumpShips and uses them to cart off his enemies, or anyone who creates a resistance, family and friends as slaves and/or out right puts entire communities to death.

Warlord Tobias Stansill's reach is global on Rockwellawan and it challenges the legitimate Fronc Reaches authority. The Pirate Band leaders of Stansill's Bastards gather once every quarter at an unknown location in the heart of the city of Perdition, on the Rockwellawan continent Corondum.

Interstellar Agriculture Concerns is happy with your successes so far. Stansill’s Bastards have been greatly reduced as a threat, both on Rockwellawan itself and from our jump points. The pirate band’s grip on the Rockwellawan system is being loosened. Signs of this success are spring up all over the system. The people feel less threatened and have celebrated the news of your victories. We’ve even seen a return of some merchant vessels to the system. Some to trade, some just to get updates on what’s happening in the system. All are bringing heavy private military or mercenary escorts. But this is still a significant improvement from a few months ago, when no merchant dared enter the Rockwellawan system because of the high risk of a pirate attack.

The projected profit from selling the pirate jumpship “Barbarian” is going to go a long way toward underwriting the cost of continuing your employment. The IAC Board of Directors has voted, and unanimously agreed to see Stansill’s Bastards eliminated completely from the solar system. IAC will contribute some supporting forces. But this is still primarily a mercenary effort organized and funded by the IAC. The burden of eliminating the pirates remains in your hands.

1) Track down and destroy the Bastards wherever they are in the system
2) Secure the Perdition colony and free it from pirate control

1) Defend the Rockwellawan people and IAC assets from any pirate counterattack
2) Limit civilian collateral damage and casualties