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Registered Contract: DC-DC-10-01
Galactic Coordinates: 
X: 245.15 Y: 411.8
Days to Jump Point: 
12 days
Primary Planetary Climate: 
Approximate Population: 
890 Million People
Capital City: 
Oasis V
Contract Type: 
Defensive Campaign
Primary Operational Terrain: 
Urban, Light
Contract Duration: 
10 Months (150 Days in REAL TIME) negotiable
Draconis Combine
Employer Contact: 
Tai-sa Abu Sharief
Command Rights: 
Liaison Assigned
Forces Recommended: 
A Company Strength Detachment
Supporting Forces: 
2nd Arkab Legion, 19th Pesht Regulars, Admiralty assault dropship and fighter forces
Enemy Forces: 
Forces belonging to Clan Snow Raven's Beta Galaxy
Supplement Contracts Offered: 
Guerrilla Warfare
Bounty Per Word: 
1,200 C-Bills
Minimum Bounty: 
35,000 Word Transcript
Bonus Salvage Bounty Target: 
90,000 Word Transcript
Bonus Salvage Category: 
Type-A Salvage

[3052]Bjarred is a rather small world beneath a large hot sun. Though it has little open water on its surface, huge underground rivers run through catacombs below the surface. Lush grasses, bushes, and trees cluster above these subterranean waterways. As a result, vast lines of vegetation crisscross the planet. Bjarred's barren mountains are rich in minerals and metals, which attracted the first colonists, an Ozawa scout group, in the early 23rd century.

Today, the Deep Ores Company is the sole industry on the planet. In contract with the Metals of the Earth, the Deep Ores Company has kept other companies away by frequently paying bribes to the planet's Chairman. Because the Chairman has recently been demanding higher bribes, the CEO of Deep Ores, Melissa Ozawa (a distant relation of the famous Ozawas) has decided to stop paying. She believes that her company is now strong enough to stand competition from any rival that appears on Bjarred.

Mountain bandits often raid Deep Ores' mines and camps. Defending the planet and the mining concern is a battalion of the 4th Pesht Regulars commanded by Colonel Brethby Stiverson. Their headquarters are in the capital of Bjarred, Oasis V.

[3050] During the fighting with Clan Smoke Jaguar in March 3050, the defending First and Second Bjarred Armoured Regiments took refuge in the Bird's Roost, a crumbling Castle Brian. The Jaguar's hunted their prey through the castle's maze of tunnels, and Trinary Striker suffered severe casualties when part of the castle wall collapsed on top of it. The survivors of Trinary Striker, along with First Trinary Battle and Binary Elemental, of the Jaguar Grenadiers, eventually flushed out the defenders and destroyed them.

[3059] During Operation Bulldog, the possession of Bjarred was decided by the toss of a coin toss. In bidding to take the world single handedly, Tai-Sa Katherine Oltion of the Sixth Ghost Regiment, in the service of the SLDF, stated in combat there are only two elements: skill and chance.
Her opponent, Star Colonel Olivia Drummond of the Nova Cat 189th Striker Cluster, impressed with the Tai-Sa's bid, agreed that the part of skill had been cancelled out between them, leaving only chance. Tai-Sa Oltion then flipped a coin, leaving chance to decide the fate of the world. Star Colonel Drummond chose "edge", and lost, granting the Bjarred to the SLDF. The Nova Cat forces were taken as bondsmen, and then freed to defend the world in the name of the SLDF.

Socio-Industrial Levels:
Technological Development
Some advancement; poor educational systems; medical care at level of 21st-22nd century; microelectronics industry non-existent; some areas with higher rating possible, but privately run/held.
Industrialization Level
Some industrialization at level of mid-20th century; fusion reactors imported.
Raw Material Dependence
World/system produces all the raw materials needed and commonly exports large quantities of surplus.
Industrial Output
World has a small industrial base that may produce a limited number of products for export.
Agricultural Dependence
World has and environment producing most foods, but relies on some imports for food not capable of being grown.

During the opening moves of the Star Bridge War, Clan Snow Raven attacked Bjarred. Their Beta Galaxy, led by Galaxy Commander Daphne McKenna, was repulsed with heavy casualties for both sides.

Since then, Galaxy Commander Daphne McKenna has eager for another chance and it looks like she is going to get it. Our spies on Farstar report that Beta Galaxy has been rebuilt. Although most or even all of its warships have been redeployed in light of recent losses, the Clusters have been rebuilt to some degree, even expanded in size in accordance with the "New Model Cluster" standard.

We have reason to believe that some of McKenna's Clusters have been scattered to different hotspots on the map, so she may not have access to his entire Galaxy. But even a portion of it could represent a serious challenge to Bjarred.

The 19th Pesht Regulars have been holding Bjarred for a while now. They are soon to be joined by the 2nd Arkab Legion.

Your unit will be attached to the Arkab Legion. Your mission is to defend Bjarred.

There are a lot of supporting forces on Bjarred. No less than seven conventional regiments of armor and infantry are available, although most of them are green units. In addition to a few companies of Battle Armored Infantry. For aerial defense in-atmosphere, three ground-based aerospace and conventional fighter wings have been assigned to Bjarred. In space, the Admiralty have contributed an Assault Dropship Squadron and its own naval fighter wing. These force assessments don't include the Arkab Legion's own supporting units.

Even with all these forces, it could be a difficult and bloody fight. Many of the garrison troops are right out of training. Our projected losses could exceed a 10-1 ratio. But Bjarred is an important world and the Coordinator insists that it must hold. All other concerns are secondary to the Coordinator's Will.

1) Defend Bjarred against Clan Snow Raven invasion
2) Work with the planet's defenders to devise a defensive strategy

1) Support the 2nd Arkab Legion in its operations
2) Ensure that the Snow Ravens are sufficiently bloodied so as to deter them from another attempt